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Complete Training for Nuke 6

Join Steve Wright, a 20 year visual effects veteran and Foundry certified Nuke trainer for a comprehensive course in compositing visual effects with Nuke, the world leader in compositing. This course assumes that you know compositing and starts you at the beginning of the Nuke story to walk you through the user interface, how to do keyframe animation, color correction, motion tracking, multi-pass cgi composting, and bluescreen/greenscreen keying.

List Price: $129.95
Our Price: $109.99
Complete Training for Nuke 6

Add Complete Training for Nuke 6 to your cart to order securely online  • or •  Call 800-544-6599 to order Complete Training for Nuke 6 by phone

Category: 
Tutorials DVD/CD
Partnumber: 
CVCN3010220
Manufacturer: 
Class on Demand
Platform(s): 
Apple Mac  &  Windows Win
On the Web: 
www.classondemand.net
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Manufacturer Part Number: 821249999272

DESCRIPTION
Once you have mastered 2D compositing the subject advances to 3D compositing, a Nuke specialty. Learn how to navigate the 3D interface, import 3D geometry from Maya or other 3D apps, then add texture maps, surface attributes and lights. Finally there is a comprehensive exhibition of four classic 3D compositing workflows such as camera projection and pan-n-tile shots. Each chapter comes with all project media so you can follow along with the videos.

Beginner Course
NK01:  The Nuke User Interface
NK02:  Keyframe Animation
NK03:  Color Correction and RotoPaint

Intermediate Course
NK04:  Channels and Compositing CGI
NK05:  Keying

Advanced Course
NK06:  Introduction to Nuke 3D Compositing
NK07:  3D Geometry and Shaders
NK08:  3D Production Examples

Approx. Run time:  11hrs. 52 mins.

Beginner Training for Nuke 6

This Beginner course is the starting point for learning basic Nuke operations such as navigating the user interface, creating animation then modifying it in the curve editor.

DESCRIPTION
Other basic operations such as color correction and image reformatting are covered along with image blending operations using Nuke’s all-powerful Merge node. Finally there is extensive training on Nuke’s awesome RotoPaint node that combines rotoscoping, procedural paint, clone and reveal tools all in one integrated node.

NK01: The Nuke User Interface
1.1: Tour of the GUI
1.2: Keyboard Shortcuts
1.3: Building Node Trees
1.4: Image Viewer and Timeline
1.5: Adjusting Node Parameters
1.6: The Nuke Workflow

NK02: Keyframe Animation
2.1: Keyframe Animation
2.2: The Curve Editor
2.3: Expressions and Linking
2.4: Reformatting Images
2.5: The Merge Node

NK03: Color Correction and RotoPaint
3.1: Nuke's Color Management
3.2: The Color Picker
3.3: Color Correcting
3.4: The RotoPaint Node - part 1
3.5: The RotoPaint Node - part 2
3.6: The RotoPaint Node - part 3
 

Approx. Run Time:  4hrs, 15mins.

Instructor - Steve Wright

Steve Wright is a senior visual effects compositing artist with over 20 years of production experience on over 70 feature films such as "Night at the Museum 2", "Shutter Island", "Solaris", "Traffic", "U-571", "Air Force One", "Hart's War" and many, many more. Since 2005 Steve has been a master trainer traveling around the world conducting VFX compositing training for major studios such as Disney Feature Animation, Prime Focus, Reliance MediaWorks, Pixar Animation and many more.

Steve has published two popular books on compositing that are available on Amazon.com and produces training programs and conducts classes and workshops both online and location based. His tutorials have won two Telly awards and he is a member of the Visual Effects Society (VES) and the Digital Cinema Society (DCS). Visit Steve’s website at www.swdfx.com

Steve’s film credits on IMDb:  http://www.imdb.com/name/nm0942824/

Intermediate Training for Nuke 6

After mastering Nuke’s basics in the Beginner course, you are ready for the Intermediate course where you will take on the more challenging aspects of Nuke such as its unique channel management system.

DESCRIPTION
Production topics include multi-pass cgi compositing as well as motion tracking with match move, stabilize and corner pin techniques. Following that is the all-important topic of bluescreen and greenscreen keying using Nuke’s world-class keyers; Keylight, Primatte, and Nuke’s own IBK keyer nodes – fundamental to any visual effects compositing job.

NK04: Channels and Compositing CGI
4.1: How Channels Work
4.2: The Channel Nodes
4.3: Compositing CGI
4.4: Motion Tracking

NK05: Keying
5.1: The Keyer Node
5.2: The Primatte Node
5.3: The IBK Keyer
5.4: The Keylight Keyer
5.5: Keymix and Addmix
5.6: Clip Timing

Approx. Run Time:  3hrs. 7mins.

Instructor - Steve Wright

Steve Wright is a senior visual effects compositing artist with over 20 years of production experience on over 70 feature films such as "Night at the Museum 2", "Shutter Island", "Solaris", "Traffic", "U-571", "Air Force One", "Hart's War" and many, many more. Since 2005 Steve has been a master trainer traveling around the world conducting VFX compositing training for major studios such as Disney Feature Animation, Prime Focus, Reliance MediaWorks, Pixar Animation and many more.

Steve has published two popular books on compositing that are available on Amazon.com and produces training programs and conducts classes and workshops both online and location based. His tutorials have won two Telly awards and he is a member of the Visual Effects Society (VES) and the Digital Cinema Society (DCS). Visit Steve’s website at www.swdfx.com

Steve’s film credits on IMDb:  http://www.imdb.com/name/nm0942824/

Advanced Training for Nuke 6

The Advanced course covers Nuke’s powerful 3D compositing world.

DESCRIPTION
After learning how to navigate the 3D user interface you will learn how to combine and composite 3D elements with 2D images. Classic 3D operations are covered such as texture mapping, lighting, and creating shaders. From there you will learn how animate and deform 3D geometry as well as how to import 3D geometry from external packages such as Maya. Finally, there are four examples of classic 3D production setups such as camera projection and pan-n-tile shots.

NK06: Introduction to Nuke 3D Compositing
6.1: The 3D Viewer
6.2: Adding 3D Geometry
6.3: Mixing 3D with 2D
6.4: Building a Scene
6.5: Projecting Textures

NK07: 3D Geometry and Shaders
7.1: Bicubics
7.2: Transforming Geometry
7.3: Deforming Geometry
7.4: Shaders
7.5: Environment Lighting

NK08: 3D Production Examples
8.1: 3D Motion Blur
8.2: 3D Background
8.3: Pan-N-Tile
8.4: Camera Projection
8.5: 3D Reprojection

Approx. Run Time:  4 hrs.

Instructor - Steve Wright
Steve Wright is a senior visual effects compositing artist with over 20 years of production experience on over 70 feature films such as "Night at the Museum 2", "Shutter Island", "Solaris", "Traffic", "U-571", "Air Force One", "Hart's War" and many, many more. Since 2005 Steve has been a master trainer traveling around the world conducting VFX compositing training for major studios such as Disney Feature Animation, Prime Focus, Reliance MediaWorks, Pixar Animation and many more.

Steve has published two popular books on compositing that are available on Amazon.com and produces training programs and conducts classes and workshops both online and location based. His tutorials have won two Telly awards and he is a member of the Visual Effects Society (VES) and the Digital Cinema Society (DCS). Visit Steve’s website at www.swdfx.com

Steve’s film credits on IMDb:  http://www.imdb.com/name/nm0942824/

 

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