| Based on the original paradigm of using a predefined set, adding characters and then choosing the best point of view to take the "photo", Vue 6 Easel constitutes an ideal introduction to the world of 3D. As you become more familiar with the basics of 3D, you can begin customizing the sets and, later, create your own, entirely new compositions. In addition, because it is based on a standard concept and interface layout, Vue 6 Easel will let you grow in 3D proficiency from a solid technical background. At e-on software, we believe that powerful features shouldn't necessarily translate into steep learning curves. This is why we have put a lot of effort and attention into the design of the interface. Whether you're a newcomer to 3D or a seasoned 3D artist, you'll find your way around in no time! The precise and interactive OpenGL preview helps you compose your scene in real-time, while the automatic scene preview displays the final result in near-real-time! Don't waste time browsing through confusing menus to find what you need. In Vue, all functions are accessible in less than 2 clicks: One click to create a terrain, one click to grow a new plant... In addition, the Easel interface is based on the same concept as the most widely used 3D applications. So you’ll grow in 3D proficiency from a solid background! What Can I Do With Vue 6 Easel?
- Create stunning digital art
- Produce spectacular landscape images
- Walk, drive and fly through your own virtual worlds
- Create eye-catching greeting cards, web graphics, logos...
- Add fantastic backgrounds to your photos
- Create cool 3D titling effects for your DVDs
- Illustrate fantasy role-play games
- Design your own 3D albums
- Learn 3D - the easy way
Why Vue 6 Easel?
- Easy to learn, Easy to use
- Loaded with pre-made scenes to get you going fast
- Hundreds of objects, atmospheres and materials
- Based on the same technologies used in blockbuster movies
- Clear, intuitive design - start creating right away
- Powerful yet easy to use tools for creating realistic 3D scenery
- Learn the basics of 3D - in a straightforward and pleasant way
- Easy camera animation - no previous experience needed
- HHeaps of extra content available directly through Cornucopia3D
- Supports e-on’s optional copy protection - get lower-priced content
- Numerous Vue communities - join a huge family to learn and share
Features
- Lighting
- Global Illumination.
- Global ambiance.
- NEW! Ambient occlusion with user definable occlusion range.
- NEW! HDRI support.
- NEW! Image based lighting.
- Background and environment mapping.
- Adjustment of Global light intensity.
- Fast, fake caustics in the shadows of transparent materials. Caustics realistically depend on the Index of Refraction.
- Complete lens flare system.
- NEW! Polygonal reflections.
- Point light, Quadratic point light, Spotlight, Quadratic spotlight, Directional light.
- NEW! Lens Glare effect simulates internal lens diffusion.
- Atmosphere
- NEW! Atmosphere presets: Over 150.
- NEW! Ultra-realistic spectral atmosphere model.
- NEW! Choice of 4 different types of atmosphere models.
- NEW! Spectral Volume Cloud layers for extremely realistic cloudscapes.
- NEW! Fly through clouds.
- NEW! Cloud layers near ground simulate fog.
- NEW! Realistic "peaking" of mountains through clouds.
- NEW! Create multiple layers of overlapping clouds.
- Unlimited cloud layers.
- Vegetation
- Ultra-realistic SolidGrowth vegetation: 52 species.
- Compatible with modified plant species.
- Instantly create variations of existing plants.
- Terrains
- Solid3D real-time terrain modeling.
- NEW! Preset terrain styles: 8.
- NEW! Erosion types: 7.
- Geological algorithms: 12.
- NEW! Glaciation, alluvium and dissolve erosion effects.
- NEW! Peak terrain preset creates young looking mountains.
- Skin terrains.
- Symmetrical terrains.
- NEW! Resizable terrain editor.
- NEW! Customizable brush shape for terrain editing.
- Modeling
- Primitive and Boolean modeling.
- 3D Text edition tool.
- NEW! Optimized memory management for handling large polygon meshes.
- True Metablobs organic modeling from all Vue Boolean primitives.
- Random rock generator.
- Multiple planets (moon and other planets of the solar system).
- Rendering
- NEW! Improved rendering speed, up to 130%.
- NEW! Automatic camera exposure option compensates for the strong variations in illumination between noon and sunset.
- NEW! Natural film reponse.
- NEW! Post-render exposure control.
- Rendering Presets: Preview, final, superior.
- Render size limitation: 5 Mega Pixels.
- Pictures larger than screen resolution can be rendered to screen.
- Navigation inside the rendered picture using pan controls.
- NEW! Hybrid 2.5D depth of field.
- Ray-traced [soft] shadows.
- Ray-traced [blurry] reflections and refractions.
- Rendering in unlimited color depth.
- Panoramic rendering with adjustable rotation angle.
- Render area can be temporarily disabled.
- Geometry anti-aliasing.
- NEW! Advanced anti-aliasing strategies.
- Post processing to adjust color, contrast, saturation, gamma.
- NEW! Ability to load/save independent post-processing settings.
- Ability to resume an interrupted render.
- Materials
- NEW! Material presets: Over 350.
- Level(s) of material Edition: 1 (basic).
- Basic material editor with possibility of importing images as textures and bump maps.
- NEW! Infinite materials with advanced SmartGraph input nodes compatible with Easel, Esprit and Pro Studio.
- NEW! Browse material hierarchy inside material editor.
- NEW! Layered material system.
- NEW! Direct access to sub-materials and sub-layers in the material editor.
- NEW! Rendering of Poser characters using the Poser shading tree.
- NEW! Perfect blending of lighting and GI with Poser shading tree.
- Materials can be mixed seamlessly.
- Material mapping modes (World and Object mapping): standard, cylindrical, spherical, parametric .
- Direct access to all materials inside multi-material objects.
- Preview of Material limited to the active window.
- Luminous and Glowing materials.
- Animation
- Animation output resolution: Limited to 720 pixels wide.
- Camera animation.
- NEW! Import animated Poser 4, 5 & 6 characters.
- Intuitive Animation wizard for easy animation setup.
- Dynamic Motion ReactionTM easy movement setup.
- NEW! Pre-animated Mesh support.
- Animated post-processing effects.
- Timeline with animation preview.
- Automatic keyframe creation.
- Automatic start of movie player after animation render.
- Time display as: SMPTE.
- User Interface
- Productive, uncluttered interface layout.
- NEW! Re-posing of Poser meshes directly from inside Vue.
- NEW! Efficient memory management: multiple instances of identical objects are stored only once in memory.
- NEW! Automatic object instanciation.
- NEW! Interactive alignement tool.
- NEW! Accurate alignment and drop operations.
- NEW! Quick color selection tool with customizable color presets.
- NEW! Custom previews can be used to represent saved items.
- NEW! Drag objects, materials, etc into your scene from the non-modal browsers.
- NEW! Unified light editor.
- NEW! If object editor is open, changing selected object changes to the appropriate editor.
- NEW! Change the size of the animation preview in the Timeline.
- NEW! Merge scenes.
- NEW! Repeat last operation to create an array (extend or subdivide).
- NEW! Alt + move object creates a copy of the object.
- NEW! Indicate where you want all your files to go at installation time (e.g. My Documents).
- NEW! Multiple object renaming.
- Fully multi-threaded interface for fast response.
- One view/4 view layout.
- Object Properties, Real-time scene preview.
- World Browser scene management.
- Scatter-replicate tool.
- Scatter replicate tool creates variations of plants, terrains, rocks.
- Replication tool with configurable position/size/orientation offset.
- Random scattering and replication of objects.
- NEW! Automatic instanciation of scattered/replicated objects.
- Drop button to easily set your object on the terrain surface.
- NEW! Smart drop rests the dropped object on the surface of the underlying object.
- Undo-Redo: One operation only.
- Trackball-type camera operations and advanced camera management grouped into Camera Control Center.
- Each camera possesses a target object for easier aiming and setting of focus point.
- Camera targets can be linked to other objects in the scene (e.g. to automatically keep that object in focus).
- Picture printing with user definable DPI resolution.
- Pivot position in object coordinates (toggle). Pivot position can be reset.
- Object resizing relative to opposite corner (toggle).
- Non modal terrain editor.
- NEW! Resizeable Terrain editor.
- Objects can be locked/hidden independently.
- NEW! Incorporation of texture maps in scenes.
- Automatic detection and creation of new browser collections.
- All preview displays are fully anti-aliased.
- Linear and angular snapping grids when moving and rotating objects.
- Real-Time Preview
- Real-time thumbnail render preview.
- Fully customizable OpenGL previewing options.
- Realistic OpenGL preview of plants, planets, lens-flares, texture map atmosphere...with instant and detailed feedback.
- Dual-resolution OpenGL preview for faster response.
- Textured OpenGL preview.
- OpenGL and Wireframe preview.
- OpenGL Preview of Boolean operations.
- OpenGL Preview of Metablobs.
- Automatic selection of preview color based on procedural material color.
- Show objects as box, wireframe, shaded or smooth shaded.
- Axis preview in viewports.
- Decimated object preview for faster previewing.
- NEW! Show camera and lights at constant size in previews.
- Selected objects appear with a red wireframe.
- Selection wireframe always appears on top of other objects.
- Import/Export
- Static Poser 4, 5 & 6 scene import.
- NEW! Support for Poser 5 & 6 dynamic clothes and hair.
- Compatible with Cornucopia3D cost-effective copy-protected content.
- NEW! When loading objects, option to automatically drop them to the ground.
- NEW! 2D Import: BMP, BUM, HDR, Jpeg, Pict, PNG, Tiff.
- Textured model imports as: OBJ, PZ3, PZZ, SHD.
- 2D Export: Pict, BMP, Jpeg, QTVR.
- Animation export: QT MOV, QTVR, AVI.
- Memory Management
- NEW! Texture virtualization allows rendering with extremely high resolution texture maps.
- NEW! Geometry virtualization allows rendering of polygon-intensive objects.
- Automatic memory monitoring system attempts to preserve scene integrity after memory allocation failures.
- Optional compatibility mode minimizes hardware compatibility issues.
- Automatic software updating (optional).
- Video-board compatibility checking.
- Automatic checking of OpenGL driver compatibility.
- Miscellaneous
- Multi-processor rendering: Up to 2 processors.
- Hundreds of preset atmospheres, objects, materials.
- Optimized for G5 and P4 HT processors.
- NEW! Optimized for PowerPC and Intel Macs.
- NEW! Inline help: PDF Manual.
- NEW! Documentation: 190 page manual.
- Packed full of content on: 1 CD.
System Requirements
- Macintosh
- Mac OS X v10.3+,
- 1.25GHz PowerPC or Intel processor or faster,
- 512 MB of free RAM (1GB recommended),
- 200 MB of free Hard Disk space,
- 1024x768 in 65K colors/16 bits (24+ bits recommended).
- Windows
- Windows 2000/XP(Pro and Home)/Vista,
- 1GHz Pentium III or better processor,
- 512 MB of free RAM (1GB recommended),
- 200 MB of free Hard Disk space,
- 1024x768 in 65K colors/16 bits (24+ bits recommended).
- An OpenGL accelerated video board is not required, but is a big plus.
- Multi-processor rendering is only available on all multi-processor OS X, 2000 and XP Pro systems.
Supported Video Boards
- Windows 2000/XP/XP64:
- All boards with NVidia Quadro and GeForce chips.
- All boards with ATI Radeon 9x00 chips.
- Macintosh OSX:
- All boards with NVidia GeForce chips.
- All boards with ATI Radeon 9x00 and Rage 128 chips.
- Boards that are not on this list may work with Vue, but haven't been tested. If you are using Vista, we recommend that you check compatibility using the PLE version. <
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