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Safe Harbor Computers - Digital Video & 3D Animation Specialists

Safe Harbor Computers - Digital Video & 3D Animation Specialists

Safe Harbor Computers - Digital Video & 3D Animation Specialists
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MicroWave 1.0 LightWave
Evasion3D proudly presents MicroWave, the futuristic Projective Rendering(TM) system for LightWave 3D. MicroWave will turn anything you can render into a real-time 3D content regardless of the scene complexity or shading features applied. Zero render-times and maximum efficiency, photo-realism, and extremely detailed textures are the major benefits of this powerful system. Welcome to the new era of digital texturing!

Our Price: $499.00

Add MicroWave 1.0 LightWave to Your Cart to Order Securely Online  • or •  Call 800-544-6599 to Order By Phone

MicroWave 1.0 LightWave

CATEGORY: Animation Plug-ins and Add-ons PARTNUMBER: EVAN0280003
MANUFACTURER: Evasion 3D PLATFORM(S): Windows Win
ON THE WEB: www.evasion3d.com AVAILABILITY: After 3PM CST, electronic products may not be invoiced until next business day.
AVERAGE RATING: Average Rating: 5 of 5   Write a review! DELIVERY: Electronically delivered via email or FTP

Note!
Safe Harbor Exclusive!MicroWave 1.0 LightWave is an exclusive product that is only available from Safe Harbor!

MicroWave 1.0 LightWave Specifications

Demo Version!

Windows VoluMedic Demo
Try out VoluMedic! (9.9MB)

More downloads...

MicroWave, the first complete scene-projecting solution, built into one of the industry's leading renderers is a must for every high-end pipeline. Reliability, speed, accuracy, above all the enormous flexibility make it a truly powerful production tool.

The Projective Rendering(TM) is based on a new advanced camera type, rendering off a custom-defined polygonal object into an UV-mapped texture. MicroWave can be considered a virtual 3d scanner that receives literally everything - any kind of information from one or more scene elements.

The possibilities of Projective Rendering(TM) are virtually endless for both real-time 3d graphics and motion-picture output. For instance, MicroWave can project millions of polygons onto a simple bounding geometry, bake multi-bounce indirect lighting, project timely volumetrics, generate illumination maps, geometry-based normal maps, or render perfect brick-wall textures, full of cracks and detailed bumps.

Workflow
The work-flow with MicroWave is very simple. A nice parallel can be found between traditional rendering and Projective Rendering(TM). With usual the camera you render scene into camera-plane, and the output is a 2D picture. Contrary to this, MicroWave projects the scene onto uv-textured geometry and the process results in a textured 3D object. MicroWave adds a brand new dimension to 3D graphics.

Speed & Accuracy: whether you render an image in LightWave or a texture of the same resolution in MicroWave, both the output and the rendertime will match.

Implementation: the product consists of 3 handlers: pixelfilter - main renderer, shader - normal map simulation, the modeling tool - optional Guide Tool for complete control over the projection shape.

The New Competitive Edge
3D Artists: CG production is mainly about efficiency and getting things done. MicroWave with its zero-rendertime approach will often be the only way to go. The temple scene bellow has been divided into several segments, each consisting of approximately 500 000 polygons, and projected individually onto simple shapes. Without MicroWave, just the handling of such vast amounts of data, would never have been possible. The original scene would have included ~ 6 million polys in total, the images bellow present the 2800-polygon result.

VFX Artists: real-time special effects, volumetric baking, and magnificent environments full of details have become a breeze with MicroWave. All LW's volumetric filters such as HyperVoxels, or SkyTracer, can be projected onto custom polygonal shapes, for real-time use. The following images present a real-time volumetric environment (Ogo-Taiki-beta).

Games Artists: using MicroWave, game artists are able to design the next-generation heroes, breaking all barriers regarding the level of detail and photorealism. Now, the characters, props and the entire in-game design can match the image quality of feature films while being interactive at the same time.

Developers: MicroWave supports 10 unique output layers, with several options for each. The capabilities can be even extended using custom shaders modifying the output layers, i.e. the RGB channel. Any custom-shader output can be projected into textures, and visualized real-time.

The Texturing Process Redefined
With MicroWave one can apply all his 3D know-how, into the texture-creation process. The difference between traditional texture painting and MicroWave, means exactly the same as between 2D and 3D graphics. Here is a list of MicroWave's unique texture-creation capabilities:

  • photo-real textures
  • normal maps (tangent / object)
  • high-resolution textures made easy
  • unlimited accuracy, perfectly seamless textures
  • versatility, the same texture projected into different UV maps
  • export of objects as-they-look to other CG applications
  • efficient storage of textures, in form of 3D scenes
  • the output can still be enhanced by common 2D-painting

Requirements

  • Lightwave 7 +
  • WinNT, Win2000, OS 9.0, OS X
  • At least 128mb ram recommended

Downloads
Zip ArchiveWindows VoluMedic Demo
Try out VoluMedic! (9.9MB)

Hands-On Reviews of MicroWave 1.0 LightWave

Write a Review of MicroWave 1.0 LightWave The reviews that appear here are hands-on reviews from actual users of MicroWave 1.0 LightWave. These individuals have taken the time to share their thoughts about this product for the benefit of the entire community. If you'd like to share your own thoughts about MicroWave 1.0 LightWave write your own review today!

Value: Value: 5 of 5
Features: Features: 5 of 5
Quality: Quality: 5 of 5
Overall: 5 of 5
A great product: save time, save time, save time!

The long render times that comes along radiosity and complex geometry are just to be done once. After that, you'll enjoy the quick manipulations and rendering of very simple but beautifuls models. It's a revolution!

Reviewed on April 13, 2003 by Sylvain FAUGIER (sylvainfaugier@...).

Value: Value: 5 of 5
Features: Features: 5 of 5
Quality: Quality: 5 of 5
Overall: 5 of 5
Wish I could've given this one a 10 for features!

First off, forget everything you know about low-poly modeling, texturing, surface baking, etc. This long-awaited plug-in serves up much more than what it initially teased at offering. CHeck out Evasions web site for some examples. When Microwave is done "cooking", you'd be hard pressed to tell the difference between the low-poly model and the high-poly model. Yes, you can create a releastic looking human being in less that 2,000 polys (1300 if memory serves correctly). Objects with 800,000 polys look just as good as their low poly counterparts after being Microwaved. This plug-in offers a rich set of features, and Evasion even included a considerable amount of documentation compared with their other plugs.

Like X-Dof, you probably don't have a single scene that wouldn't benefit from being Microwaved a little. Evasion is a solid company that produces high-quality plug-ins.

If you own one of their other products, don't waste another minute, they're kindly offering a loyalty discount for existing customers!

Reviewed on March 6, 2003 by Jim Logsdon (jimnokc@...).

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What Customers are Saying About Safe Harbor
Trevor, I am very impressed by the effort you and Cindy had shown to me. I really appreciate it. I like the way you guys treat customers and will surely use your store whenever I need anything. And also I will recommand your site to my co-workers. - Sun

Note!
Safe Harbor Exclusive!MicroWave 1.0 LightWave is an exclusive product that is only available from Safe Harbor!

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Order securely online or call 800-544-6599Safe Harbor Computers - Digital Video & 3D Animation Specialists

Safe Harbor Computers - Digital Video & 3D Animation Specialists

Safe Harbor Computers - Digital Video & 3D Animation Specialists