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Safe Harbor Computers - Digital Video & 3D Animation Specialists

Safe Harbor Computers - Digital Video & 3D Animation Specialists

Safe Harbor Computers - Digital Video & 3D Animation Specialists
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MeshPaint 1.0
MeshPaint takes LightWave's modeler to a different level. The creation of complex polygonal structures, particle-based surfaces such as fibers, fur, and feathers has become sheer fun!

Our Price: $199.00

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MeshPaint 1.0

CATEGORY: Animation Plug-ins and Add-ons PARTNUMBER: EVAN0280009
MANUFACTURER: Evasion 3D PLATFORM(S): Windows Win
ON THE WEB: www.evasion3d.com AVAILABILITY: After 3PM CST, electronic products may not be invoiced until next business day.
AVERAGE RATING: Average Rating: 5 of 5   Write a review! DELIVERY: Electronically delivered via email or FTP

Note!
Safe Harbor Exclusive!MeshPaint 1.0 is an exclusive product that is only available from Safe Harbor!

MeshPaint 1.0 Specifications

The fully polygonal output offers limitless possibilities. One can utilize all native and custom modeling tools, and apply all kinds of rendering features. Moreover, all sorts of shaders, and baking solutions can trace such geometry. The MeshPaint's unmatched render quality is obvious at a first glance; however, the inner versatility, and the number of various applications is almost too hard to imagine.

If you'd ever dreamt of dealing with hair and fur like with common polygonal geometry with absolutely no limitations, then MeshPaint is a dream that came true. The following pictures show our new benchmark for the hair and fur quality, with the details included bellow. The scene, accompanied by a full-blown tutorial is shipped with the product.

System Overview
The main modeling tool provides many different workflow styles that are either active and allow to place new geometry using the mouse on an underlying base-surface, or automated - these consider an additional guide layer in order to substitute mouse-clicks and provide interactive post-edit modifications.

The MeshPaint system utilizes textures, envelopes, and plenty of custom-built gradients for each parameter, the fundamental transformations per instance, and probability-based mesh creation. The basic elements, crucial in the modeling process, such as points, lines, and curves are fully supported all the way across the board.

The MeshPaint package also includes several additional modeling tools such as Curve Tool for convenient curve styling, and Clone UV Tool for handling uv mapping of cloned instances.


Key Features

  • Mouse Clone: stands for the basic active modeling approach, cloning custom layers over the base layer. This mode can be described as "model by painting", hence the name MeshPaint.
  • Points: represents one of the automated modes. Instead of mouse-clicks, an additional guide layer including just points defines the areas where new geometry will be added.
  • Mouse Selection: offers the surface-aligned cloning for even the most fundamental modeling tasks. For instance, one can create a basic skeleton either from curves, lines, or polygons, and model the actual object by placing polygonal patches onto this skeleton. Another use may be an object's mesh redesign, such as low-poly from high-poly object creation. In this case, the user clones selected points over the base-surface and applies either custom or LW-native construction tools such as AddPoly to create polygons.
  • Curve Create: similarly to the Points mode, curves in an additional guide-layer define areas on the base surface, where new geometry will be created. This time, the clone-layer includes a single fiber profile that will be extruded along each curve found in the guide-layer.
  • Curve Deform: unlike curve-based extrusions of the Curve Create, this mode performs curve-based deformations of the clone-layer along each curve found in the guide layer. Moreover, MeshPaint in all of its modes generates an additional weight-map filled with the inherit surface parameter. This way, the weight of the base-layer can be transformed into clones, and utilized later, i.e. in the shading process.
  • Curve Tool: serves a general curve-editing purpose. This solution offers plenty of various styling features; with each parameter texturizable, the system provides great control.
  • Clone UV: handles the uv mapping of the cloned geometry. Although the output can be shaded in many different ways, an uv-map can always come in handy, i.e. when selecting a particular clone in dense population.

Requirements

  • Lightwave 7 +
  • WinNT/2000/XP/ME, OS 9.0, OS X
  • At least 512mb ram recommended

Hands-On Reviews of MeshPaint 1.0

Write a Review of MeshPaint 1.0 The reviews that appear here are hands-on reviews from actual users of MeshPaint 1.0. These individuals have taken the time to share their thoughts about this product for the benefit of the entire community. If you'd like to share your own thoughts about MeshPaint 1.0 write your own review today!

Value: Value: 5 of 5
Setup: Setup: 5 of 5
Features: Features: 5 of 5
Quality: Quality: 5 of 5
Support: Support: 5 of 5
Overall: 5 of 5
Meshpaint is a feature rich, easy to use Lightwave3D cloning and hair solution.

You want an alien battle fleet of perspective petrifying proportions? You require a forest Shrek would be proud of? How about that bald bathing beauty you've just modelled? Don't you want to give her the Vidal Sassoon look? Well you can do all this now with Meshpaint.

The flexibility of Meshpaint is astonishing. Objects cloned in other packages often betray their clone status in being too similar to each other. Not so with Meshpaint, as one can vary the clones by surface attributes, scale, rotation, position and even by which base mesh is chosen to be cloned, all parameters being modifiable by absolute values, enveloped values and even by applying a texture to the parameter. Anyone familiar with the surface editor in Lightwave can begin to imagine the versatility this offers! Image maps with all the usual projection types, including UV; all the procedural textures; and gradients with 24 input parameter options can all be harnessed to give your clones all the variety your imagination can cope with.

In practical terms this means that you can distribute your clones across a terrain, or scalp, inheriting the surface parameters of that land or skin. Graduated, deciduous woodland can be automatically applied to a mountain slope, with spruce and larch near the top and oak and beech in the valleys by using a gradient with height or weight map input. With the same simple technique the spotted leopard you've made for the Jumanji remake can take its fur colour directly from the skin's UV mapped texture file, with no extra effort from you.

Powerful advantages to using Meshpaint for fur and hair can be seen in the renders, where the fur/hair being poligonal is naturally seen by the camera and included in raytrace calculations: it casts shadows and shows in reflections, accommodates refraction and deals with transparency, all with very little render time overhead.

In addition to the main Meshpaint plugin the software comes with two complementary plugins. Designed for easy hair and fur styling, the curve editing tool with its twenty envelopable, texture editable parameters, including kinking, twirling, clumping and gravity is fast and simple to use. The other plugin is a UV editing tool that will redistribute each clone's UVs to unique coordinates, or to save space can do the same with grouped clones. Very useful!

With all of Lightwave's surfacing parameters available to influence the look of your clones; and with the powerful curve editing tool working in tandem with Lightwave physics to make dynamics calculated animations you can easily make beautiful, realistic hair and fur, feathers and forests blowing in the wind, all rendered in a fraction of the expected time.

All in all, this software is enormously useful and versatile, ergonomically combining the functionality of cloning software and fur/hair plugins at a modest price. This reviewer's one complaint is that Meshpaint is stopping me from sleeping, as I'm having too much fun playing with it and exploring its depths!

Reviewed on June 7, 2004 by Rory Little (cix14000@...).

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Note!
Safe Harbor Exclusive!MeshPaint 1.0 is an exclusive product that is only available from Safe Harbor!

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Order securely online or call 800-544-6599Safe Harbor Computers - Digital Video & 3D Animation Specialists

Safe Harbor Computers - Digital Video & 3D Animation Specialists

Safe Harbor Computers - Digital Video & 3D Animation Specialists