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CINEMA 4D Broadcast R15 Upgrade from Prime R15 (Box)

CINEMA 4D Broadcast has everything you need to create dynamic broadcast graphics quickly and easily. If you are a motion graphics artist looking to add 3D to your existing suite of tools, then this is the ideal choice for you. CINEMA 4D Broadcast R15 upgrade from Prime R15

List Price: $795.00
Our Price (email me a better price): $755.25
CINEMA 4D Broadcast R15 Upgrade from Prime R15 (Box)

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Category: 
3D Animation
Partnumber: 
MXNN0300627
Manufacturer: 
Maxon
Platform(s): 
Apple Mac  &  Windows Win
On the Web: 
www.maxon.net
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CINEMA 4D Broadcast R15 Upgrade from Prime R15 (Box) is for sale in North America only. Due to manufacturer's restrictions, Safe Harbor can not ship this product internationally.

Manufacturer Part Number: C4DBE-N-15PUP15

DESCRIPTION
THE 3D MOTION GRAPHICS POWERHOUSE

CINEMA 4D Broadcast has everything you need to create dynamic broadcast graphics quickly and easily. If you are a motion graphics artist looking to add 3D to your existing suite of tools, then this is the ideal choice for you.

CINEMA 4D Broadcast contains all the features of CINEMA 4D Prime as well as specific tools for creating motion graphics, including industry-leading cloning tools, advanced rendering options such as Global Illumination, a high-end library packed with 3D models, cameras, lighting setups, video clips, and much more.

If you are already familiar with 2D motion graphics software you already have an advantage! CINEMA 4D Broadcast contains many common elements - and that flattens the learning curve!

CINEMA 4D's powerful export options allow multi-layer image export directly into popular compositing software such as After Effects, Motion, Final Cut Pro, Combustion and others. The huge array of options let you have complete control over the images and animations you export.

This and so much more makes CINEMA 4D Broadcast the first choice for professional 3D motion graphics.

NEW IN CINEMA 4D R15

FASTER. EASIER. MORE POWERFUL. CINEMA 4D R15.

The features you crave. The enhanced workflow you need.
CINEMA 4D R15 delivers outstanding enhancements to many aspects of your 3D workflow, from text creation and modeling to advanced rendering optimizations and an all-new network rendering solution. Release 15 contains much more than just new features - it demonstrates persistent progress in direct response to your feedback.

As MAXON continues to innovate, adding new features and enhancing existing tools, the focus is always on providing exceptional stability and performance, unmatched integration and a straightforward, efficient and flexible interface.

A New Dimension in Rendering!
Enjoy faster, higher-quality rendering with CINEMA 4D R15. Enhance the photorealism in your renders with new Global Illumination methods, and render stills and animations quickly with Team Render, an all-new network rendering tool which offers easy setup and a smooth workflow completely within the CINEMA 4D interface.

Possibly the Most Powerful Bevel Tool Available
Cut corners without compromise using the all-new Bevel tool in CINEMA 4D R15. Interactively bevel points, edges and polygons using tool handles directly in the view, and create a clean, high-quality mesh with advanced topology options. Master your mesh with an optimized Slide tool that supports multiple edge loops.

The Tool of Choice for Professional 3D Typography
Gain advanced typographic control over MoText and Text Splines, interactively kerning individual characters in the 3D view. Adjust kerning, tracking, baseline shift and scale with full 3D text that's always editable and animated via MoGraph Effectors.

Sculpting Ė the Shape of Things to Come
Sculpt with finesse and retopologize with ease in CINEMA 4D Studio Release 15. Use powerful sculpt tools directly on polygonal objects, mirror sculpt strokes and project a new mesh onto your sculpted objects. CINEMA 4Dís Sculpting system continues to grow more powerful and flexible, providing an easy method of manipulating your meshes in a fast, intuitive workflow and without switching to another application.

Tailor-made for Efficient Workflow
Workflow tweaks throughout CINEMA 4D R15 make your production pipeline more efficient. Fit deformers automatically to objects, grow grass with a single click, manage textures with ease and animate camera jib shots with all the precision of a seasoned Hollywood grip. CINEMA 4D R15 makes every click count, adding up to a fast and easy workflow where your creativity can explode.

TEAM RENDER Ė THE NETWORK RENDERING REVOLUTION!

CINEMA 4D R15 - the ultimate team player to render high-res stills and animations.
With CINEMA 4D R15 Team Render you can easily exploit all the excess processing power in your local network to quickly preview scenes and render high-resolution stills or final animations.

Team Render is a groundbreaking new approach to network rendering that minimizes setup time and maximizes performance using a peer-to-peer architecture and automatic discovery of render clients via Bonjour. Click to add computers to your team, and quickly distribute complex render tasks across your entire network.

Quickly preview scenes by sending the results of the Team Render directly to the Picture Viewer, or batch multiple jobs with the Render Queue. Either way, Team Render can be managed completely within the CINEMA 4D interface.

Peer-to-Peer Performance
Team Render is an all-new network rendering concept that uses peer-to-peer communication to distribute render tasks. Because there's no bottleneck at a central server, the assets required to render your scene get to each client quicker. This means clients spend time rendering instead of waiting for assets.

Render 1000 Frames, or just 1
Utilize the power of your team to easily render the frames of an animation or to distribute the buckets of a still frame. Machines share the workload to calculate caches for Global Illumination, Ambient Occlusion and Subsurface Scattering so you can utilize advanced rendering features and still meet the deadline.

* The speed comparison was made using a typical network environment to better simulate a normal office network situation. The clients consisted of computers ranging from quad-core Windows PCs (2.5 GHz) to a 24-core Mac Pro (2.66 GHz). The results cannot be applied 1:1 to other networks but are a good reflection of the increase in speed that can be expected.

REALISTIC LOOK, REALISTIC TIMES: RENDERING IN RELEASE 15

New GI and AO options make it easy to achieve the desired look.
You'll enjoy powerful enhancements to Global Illumination and the Physical Render engine in CINEMA 4D R15 Broadcast, Visualize and Studio, as well as improved Ambient Occlusion and multi-threading in all CINEMA 4D versions.

More Quality. More Speed.
CINEMA 4D has long offered irradiance caching as faster alternative to the render-intensive but extremely precise QMC method for Global Illumination (GI). A newly developed Irradiance Cache algorithm now delivers much better results in even less time! Caches are calculated per frame, which eliminates pre-calculation of the entire animation and delivers much faster feedback. And peer-to-peer distribution of animations to clients across a network has been made easier with Team Render.

Global Illumination offers powerful presets and greater flexibility than ever, with the option to mix and match the method used to calculate primary and secondary illumination. Use Light Mapping to quickly calculate extreme diffuse depths. Ambient Occlusion can now be calculated more quickly based on the new Irradiance Cache method.

Intel Embree Raytracing
The more complex the better Ė and fast as lightning: The Physical Renderer in CINEMA 4D R15 uses Intelís Embree raytracing engine whose highly optimized algorithms increase render power by up to 300% - without any reduction in image quality! The more complex a scene is, the more you get out of this increased power, regardless of which processor youíre using!

ALL-NEW BEVEL TOOL - CUT CORNERS WITHOUT COMPROMISE

Create clean and controllable bevels in CINEMA 4D R15.
Bevels catch the light and make your 3D models appear more realistic, but in the past they've made a mess of a mesh. The all-new Bevel tool in CINEMA 4D R15 offers an extreme level of control so you can achieve the look and mesh flow you desire. Interactively bevel points, edges and polygons directly in the view using new tool handles, or enter exact values and access additional options in the Attribute Manager. Create a rounded bevel with adjustable tension or use splines drawn in the Attribute Manager or in the view to control the edge profile. Limit the bevel amount to prevent edges from overlapping, and customize the mitering and ending options. Use the Solid mode in conjunction with a Subdivision Surface to easily add sharp bevels to hard surfaces while maintaining the basic shape of the model. Enjoy the ultimate flexibility of the new Bevel tool in CINEMA 4D R15.

LET THINGS SLIDE

Slide and clone complete edge loops and keep things curvy.
With the Slide tool in CINEMA 4D R15 you can adjust multiple edges, and complete edge loops, with a single drag. Adjust the slide with interactive viewport handles or specify a slide distance based on a fixed value or a proportional offset from the surrounding loops. Duplicate loops to get more detail by simply control-dragging, and optionally preserve the curvature of the existing mesh. The new Slide tool offers fast and flexible control, whether you're a character animator optimizing the edge flow of a model for rigging or a technical modeler dialing in a surface of your object.

3D TYPOGRAPHY REACHES NEW HEIGHTS

CINEMA 4D offers a comprehensive typography toolset for editing text.
Gain advanced typographic control over MoText and Text Splines, interactively kerning individual characters directly in the 3D view. Adjust kerning, tracking, baseline shift, horizontal and vertical scale numerically in the Attribute Manager or by dragging intuitive handles. Apply MoGraph effectors or use XPresso to create complex animation - your text and typographic controls can be edited at any time.

SCULPTING Ė CONSTANTLY BEING ENHANCED!

Enhanced sculpting features in CINEMA 4D R15.
With CINEMA 4D Release 15, you'll enjoy significant enhancements to the Sculpt feature introduced in R14. Sculpt directly on any polygon model, without adding Sculpt tags or switching to another application, to rough out the shape of a model or easily make PoseMorph targets. Mirror Sculpt strokes and masks across any axis and hide masked parts of a model with a single click. Mask ridges and crevices, or enhance detail directly with the new Amplify Brush. Use new Line, Lasso, Polygon and Rectangle tools to define masks or sculpt with geometric precision. Use the new Project Mesh feature to adapt a new simplified mesh to multiple sculpt objects, creating a single Sculpt object with an optimized edge flow and all the detail of your original sculpt.

Mirroring and Masking
The powerful Symmetry options within each sculpt brush now support CINEMA 4D's workplane, so you can easily mirror strokes across an offset axis. Keep your strokes fast and fluid by focusing on one side of the model, and use the new Sculpt Symmetry option to mirror strokes across the mesh or even equalize the sculpting on both sides. To further focus on small sections of the sculpt, simply hide polygons using a mask.

Mesh Projection
Combine multiple Sculpt objects into a single sculpt with optimized edge flow using the new Project Mesh feature. Whether you need more edges to sculpt appendages or just want to optimize the mesh for animation, you can model a clean topology over your existing sculpt and quickly adapt it to the final shape with all the sculpt details intact based on your desired subdivision settings.

NEW FEATURES AND ENHANCEMENTS DOWN TO THE LAST DETAIL

New and thoroughly reworked features offer increased efficiency and better usability for everyday workflows.

Camera Crane
Create dramatic jib shots with the new Camera Crane object in CINEMA 4D Release 15. This powerful rig makes it easy to simulate real-life crane shots by adjusting the angle and length of the base, arm, head and the camera itself. Achieve the Hollywood look like never before with the fast, intuitive and easy setup.

Architectural Grass
Simulate grass quickly and easily with the new Architectural Grass material in CINEMA 4D Release 15 Visualize and Studio. Based on the powerful Hair engine in CINEMA 4D Studio, this material makes it simple to add grass to any object, with options to adjust the length, width, density, shape and color of the grass. Building your own field of dreams has never been easier.

Texture Manager
Fix broken texture links and manage your bitmaps with ease via the Texture Manager. Display and filter all the textures in a scene by name, material, channel and layer. Easily relink hundreds of textures by just selecting a single folder containing the bitmaps. Switch between low and high-resolution bitmaps using find and replace operations on texture paths. View the real path of textures stored with localized file names and easily change multiple textures between local or absolute paths. With this powerful new manager you can take full control over your textures in even the most complex scenes.

Retina Interface
Enjoy a crisp new look for CINEMA 4D R15 that's easy on the eyes in more ways than one. The CINEMA 4D interface and icons now support state-of-the-art retina displays, with new high-resolution icons that a clearer, yet still complementary to their predecessors.

MORE FEATURES

CREATE BREATHTAKING 3D MOTION GRAPHICS

CINEMA 4D Broadcast offers you everything you need for professional 3D graphics and animation. From modeling to texutring, from lighting to rendering. This package delivers the right tools for your daily business.

Modeling
CINEMA 4D lets you import 3D geometry in a wide variety of file formats or you can simply select a model out of the hundreds we deliver! You can also create your own objects with CINEMA 4D's versatile modeling toolset.

Materials and Textures
Make your objects look perfect with the right materials and textures. Choose from simple image files to complex shaders, animations, hand-painted masterpieces, or hundreds of pre-defined materials.

Animation
Set things into motion in CINEMA 4D by using a comprehensive Timeline, keyframes and function curves (F-Curves). Animate just about very parameter of almost any object.

With Cloner objects and Effectors you can set up complex animations with hundreds of objects with just a few clicks. Effectors can influence multiple clones at once and can be driven by sound, time and even algorithms. And MoDynamics lets you create photorealistic simulations of physical effects such as gravity, collision or friction.

Lighting and Rendering
When you need to light and render your scene, CINEMA 4D offers a comprehensive selection of light sources and shadow types to create perfect lighting.

To top things off, CINEMA 4D Broadcast offers you Global Illumination for natural lighting, a physical renderer for realistic lens effects, and with NET Render you can use other computers on your network to help you achieve results more quickly.

GRAPHICS ON THE MOVE

With the CINEMA 4D MoGraph toolset, motion graphics artists can sink their teeth into a palette of powerful tools that make it easy to create everything from flying logos to abstract effects.

Clone numerous objects and create extruded text with just a few simple clicks. Add Effectors to the mix and put everything in motion, and much more - often without creating a single keyframe! All this is perfectly integrated into CINEMA 4D and offers a fast and easy workflow. All functions are completely interactive and non-destructive.

Quick and Easy to Use
At the heart of MoGraph is a powerful yet simple Cloner tool. You can easily create live copies of any object - arranged along a line, circle, grid, object or spline. Object clones can be placed along points, edges, polygon centers or randomly across the surface of an object. Adjust keyframe parameters to modify clone count, spacing and more. Use other objects in MoGraph to easily create extruded text, fracture and extrude spline-based logos, displace objects in real-time and more.
Each object performs its own invaluable function for motion graphics artists, and each can be fully controlled by MoGraph Effectors. Effectors can be applied to almost any MoGraph Generator to effortlessly bring your MoGraph creations to life. Adjust clones mathematically with the Formula Effector or apply the frequency of an audio file using the Sound Effector. Eleven different Effectors can be used in any combination to offer countless animation possibilities.

Dynamics System for Stunning, Realistic Motion
MoDynamics is based on the proven Bullet physics library and now you can ALSO use MoGraph's powerful Effectors to add dynamics for amazing realism. Set simple parameters like Mass, Bounce, Gravity, Friction and more and let MoDynamics do the work. Create breathtaking, realistic motion every time.

LET THERE BE LIGHT

CINEMA 4D offers a complete array of gaffer's tools so you can make your scene outshine the competition.
Various types of light and shadow calculations provide the basis for an extraordinarily powerful lighting system. Control color, brightness, falloff and other properties, and adjust the density and color of each light's shadows. You can also use Lumen or Candela brightness values for any light rather than using abstract percentage values. Create visible or volumetric lights with noise patterns that appear in the light cone. Lights offer settings such as contrast, lens reflexes, shadow color, volumetric light and noise, and many more.

Physical Render Engine
Render with ultimate realism using the new Physical Render Engine in CINEMA 4D. Use real camera settings like shutter speed and aperture to view the Project through the lens - with 3D depth of field, motion blur and more.

Render advanced effects like blurry reflections, Area shadows and Ambient Occlusion along with accurate depth of field and motion blur. The Physical Rendererís shared image sampler samples the Project just once and shares the result between all these effects, reducing the incremental time required to render each effect and guaranteeing accurate results as the effect combine with one another.

The Physical Renderer in CINEMA 4D R15 uses Intelís Embree raytracing engine whose highly optimized algorithms increase render power by up to 300% - without any reduction in image quality! The more complex a scene is, the more you get out of this increased power, regardless of which processor youíre using!

More Photorealism
Achieve an even more photorealistic look with the new, physically correct depth of field effect, which also lets you render objects that lie behind transparent surfaces. The new Physical Renderer now renders these objects directly in the image and not as a post effect.

Accurate 3D Motion Blur
Produce accurate 3D motion blur based on real optical parameters. Rotational motion is blurred properly because the full 3D animation data is used, and because the blur is produced at render time rather than as a post effect, it interacts properly with shadows, transparency and other Project elements.

Physical Camera
Imitate a photo or movie camera using focal length, f-stop and shutter speed or angle to dial in the depth of field and motion blur. You can optionally define the ISO or Gain, which combines with other camera settings to define the image's exposure. Simulate other flaws of real-life cameras such as lens distortion, vignetting and chromatic aberration for the ultimate photorealism.

Stereoscopy
Create eye-popping stereo 3D visuals using the complete stereoscopic workflow in CINEMA 4D Release 13. Easily convert existing projects or create new stereo scenes using a few simple camera settings, and preview the stereo effect within the Viewport. Render the merged image or individual channels and preview the stereo effect within CINEMA 4Dís Picture Viewer.

Stereo Camera and Rendering
A few simple settings convert any CINEMA 4D camera into a stereo rig. Simply enable one of the stereo modes, define the eye-separation and convergence, and choose between parallel, off-axis, on-axis or radial placement. Safe regions can be defined manually or defined automatically by CINEMA 4D.

Real-time Stereo Display
Preview stereo effects in real-time by enabling the Stereoscopic mode for any view. Stereo previews can be displayed in Anaglyph, Side-by-Side, Interlaced or Active Shutter mode for compatibility with a variety of 3D monitors, projectors and glasses.

Rendering
With support for multiple processors, HyperThreading and Multi-core technology, CINEMA 4D squeezes every ounce of rendering power out of your computer.

Easily render color, shadow, reflection and other effects to individual files for tweaking using your favorite compositing application. CINEMA 4D also supports rendering in 16-bit and 32-bit per color channel for high dynamics range images in DPX, HDRI or OpenEXR format.

Global Illumination
Achieve greater rendering realism with Global Illumination, which provides a more accurate representation of scene lighting by taking into account light that bounces between objects. The Global Illumination engine can also utilize an HDRI-based sky for outstanding image-based illumination.

CINEMA 4D has long offered irradiance caching as faster alternative to the render-intensive but extremely precise QMC method for Global Illumination (GI). A newly developed Irradiance Cache algorithm now delivers much better results in even less time! Caches are calculated per frame, which eliminates pre-calculation of the entire animation and delivers much faster feedback. And peer-to-peer distribution of animations to clients across a network has been made easier with Team Render.

Team Render
Team Render is an all-new network rendering concept that uses peer-to-peer communication to distribute render tasks. Because there's no bottleneck at a central server, the assets required to render your scene get to each client quicker. This means clients spend time rendering instead of waiting for assets.
Utilize the power of your team to easily render the frames of an animation or to distribute the buckets of a still frame. Machines share the workload to calculate caches for Global Illumination, Ambient Occlusion and Subsurface Scattering so you can utilize advanced rendering features and still meet the deadline.

FILE EXCHANGE

"Man is not an island" and neither is MAXON's CINEMA 4D. Because real-world 3D artists do not work in a vacuum, CINEMA 4D includes support for a host of industry-standard file formats.

CINEMA 4D renders passes in any desired format (image sequences, AVIs or QuickTime movies) and creates a compositing project file that automatically brings all sequences together in the correct format. Depending on the compositing application used, additional data such as 3D cameras, 3D lights or reference objects will be exported as well.

3D Formats

  • 3D Studio .3ds (R/W)
  • Alembic (R/W)
  • Biovision .bvh (R)
  • Collada .dae (R/W)
  • DEM (R)
  • DXF (R/W)
  • DWG (R)
  • Direct 3D .x (W)
  • FBX (R/W)
  • LightWave 3D .lws .lwo (R)
  • STL (R/W)
  • VRML2 .wrl (R/W)
  • Wavefront .obj (R/W)

Compositing Formats (Write only)

  • After Effects (3D)
  • Final Cut (2D, Mac only)
  • Shake (2D)
  • Motion (3D, Mac only)
  • Nuke (2D)
  • Fusion (2D, Windows only)

2D Image and Animation Formats (R/W)

  • TIFF
  • BodyPaint 3D
  • Photoshop PSD
  • Targa TGA
  • HDRI
  • DPX
  • Open EXR
  • BMP
  • PICT
  • IFF
  • JPEG
  • RLA
  • RPF
  • PNG
  • QuickTime (if available)
  • AVI (Windows only)

2D Vector Formats

  • Illustrator (R)
  • EPS (R)

GO EVEN FARTHER

CINEMA 4D lets you fully customize nearly everything.
From its easy-to-use node-based XPresso system to scripting with its own C.O.F.F.E.E. language or the widley acclaimed Python language or a complete C++ SDK. It's up to you!

XPresso - The Graphical Expression Editor
Build extensive relationships and add powerful interaction to your 3D scene with XPresso, CINEMA 4D's visual node-based drag and drop Expressions editor.

XPresso is a tool that artists can use to intuitively create relationships between almost any object, material or effect parameter. Variables within your expressions can be linked to sliders in the Attribute Manager to create driven-key animation or complete slider-based interfaces to your 3D scene.
Explore XPresso and discover the power of relational animation in CINEMA 4D.

Your Own Scripts and Plugins
CINEMA 4D offers three options for programmers to create their own functionality: programming in C.O.F.F.E.E., a proprietary programming language; Python, a standard programming language; or C++ SDK.

ADDITIONAL ASSETS FOR BROADCAST DESIGN

When youíre working with tight deadlines there often isnít time to do everything yourself, which is why this package comes with a library packed with commonly implemented and ready-to-use items, including 3D models and materials for news production.

You will also find ready-to-use scene files for lower space thirds, over-the-shoulder graphics and title screens that you can easily adapt for use in your own projects.

And when you've got tight deadlines that you can't afford to miss, why not use the preset lighting and camera setups? These give you instant looks such as the docu-cam, which mimics the shaky movement and snap zoom typical of hand-held cameras.

Last but not least, you have access to several gigabytes of royalty-free video and audio clips at your fingertips.

REQUIREMENTS
Windows Vista, 7 or 8 (64-bit only) on Intel or AMD processors with SSE3 support; Mac OS X 10.6.8 or higher on 64-bit Intel-based Macs; 1024 MB available RAM, DVD ROM drive. A standard DVD installation can require up to 7 GB of hard drive space. The software must be registered for unrestricted use.

Operating systems supported by CINEMA 4D R15 and BodyPaint 3D R15

  • Windows
    • Windows 8 64-bit (all versions)
    • Windows 7 64-bit (all versions)
    • Windows Vista 64-bit (all versions)
    • Windows 2008 Server 64-bit
    • Windows 2012 Server 64-bit
  • OS X
    • Apple Mac OS X 10.6.8~(and higher)

CPU minimum requirements for CINEMA 4D R15 and BodyPaint 3D R15

  • Minimum CPU Windows PC
    • Intel Pentium 4Athlon 64 Sempron
  • Minimum CPU Macintosh
    • Intel Core 2 Solo

Supported processors

  • Intel Pentium 4
  • Intel Pentium 4D
  • Intel XEON
  • Intel Core 2 Solo
  • Intel Core 2 Duo
  • Intel Core 2 Quad
  • Intel Core i7
  • Intel Core i5
  • Intel Core i3
  • Intel Celeron
  • Intel Celeron D
  • AMD FX
  • AMD Sempron
  • AMD Athlon 64
  • AMD Opteron
  • AMD Phenom

Processors not supported

  • Intel Core Solo
  • Intel Core Duo
  • Intel Pentium M
  • Intel Xeon Phi
  • Intel Itanium
  • Intel Itanium II
  • Intel Pentium
  • Intel Pentium II
  • Intel Pentium III
  • Intel 486
  • AMD K6
  • AMD K7
  • AMD Athlon XP/MP
  • AMD Duron
  • Power 4
  • IBM PowerPC G4
  • IBM PowerPC G5
  • ARM
  • VIA C7

Graphics cards

Generally speaking, CINEMA 4D and BodyPaint 3D support all OpenGL 2.1-capable graphics cards. Nevertheless, we recommend using a dedicated 3D graphics card with an AMD or NVIDIA chip set. High-performance graphics chips are currently already available in mid-range laptops.

Make sure that you always use the most current certified graphics card driver (no beta versions).

To find out more about processing speed, CINEBENCH test results can be found online.

Important notice - MAXON is not responsible for the compatibility of individual graphics cards with the OpenGL mode. Due to the large number and types of available chip sets, operating systems and driver versions we cannot guarantee the compatibility of all systems.

The technical specifications of MAXON products are constantly changing. Please use the most current demo version of the software to test its compatibility on your computer.

Regarding NVIDIA 3D Vision

A quad buffered graphics card is required to use NVIDIA's 3D Vision Shutter glasses for viewing the stereoscopic display in CINEMA 4D.

 

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About Maxon

3D FOR THE REAL WORLD MAXON Computer is a leading developer of 3D software for the creative industries, best known for Its flagship 3D modeling, painting, rendering, and animation software, CINEMA 4D. Today, thousands of users across the world rely on CINEMA 4D to create cutting-edge 3D motion graphics, architectural and product visualizations, video game graphics, illustrations, and much more. MAXON's client list includes ABC, Blizzard Entertainment, BMW, BSkyB, CNN, Fox, ITV Creative, MPC (Moving Picture Company), NBC, NFL Network, Rhythm and Hues, Siemens VDO, Sony Pictures Imageworks, The Walt Disney Company, Turner Broadcasting, Vitra, and many more.

Formed in 1986 by current CEOs Harald Egel, Harald Schneider and Uwe Baertels, MAXON's headquarters is located in Germany. MAXON operates subsidiaries in the U.S. and U.K., and competence centers in Japan, France and Singapore. In addition, MAXON products are sold and supported by over 150 distributors and resellers in over 80 countries worldwide. In early 2000, Nemetschek AG (www.nemetschek.com), Europe's leading vendor of software for architecture and construction, acquired a 70% share of MAXON. 30% of shares remain in the ownership of the company's founders. Becoming part of the Nemetschek group (whose products include leading CAD brands such as Allplan, ArchiCAD and Vectorworks) has enabled MAXON to dramatically increase its sales to the architecture and visualization markets.

First released commercially in 1993 on the Amiga platform, CINEMA 4D debuted on Mac OS and Windows OS in 1996. In 2000, BodyPaint 3D followed, an innovative 3D painting application available as an integrated part of CINEMA 4D or as a standalone product for use with other 3D applications. Now in its 13th release some 17 years later, CINEMA 4D has always been known for powerful features, rock-solid stability, ease-of-use and fast workflow. Close relationships to hardware manufacturers like Intel and Apple guarantee optimized products that follow the pulse of technology closely. There has been a major feature-packed release of CINEMA 4D almost every year since its creation. Despite this rapid development speed, stability remains excellent for the product. MAXON's experienced programming team is still headed by CINEMA 4D's original programmers, who ensure that all new features stay true to their aims from day one of power, speed, stability and ease-of-use.

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