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Maxwell Render Suite V2.6 RenderNode Upgrade

Upgrade your Maxwell renderfarm! Upgrade from 1.x.

List Price: $245.00
Our Price: $204.99

Maxwell Render Suite V2.6 RenderNode Upgrade

Add Maxwell Render Suite V2.6 RenderNode Upgrade to your cart to order securely online  • or •  Call 800-544-6599 to order Maxwell Render Suite V2.6 RenderNode Upgrade by phone

Category: 
Video & 3D Utility Software
Partnumber: 
NEXN0330023
Manufacturer: 
Next Limit
Platform(s): 
Apple Mac
On the Web: 
www.nextlimit.com
Availability: 
All orders are sent to Next Limit in Spain. Please allow up to 24 hours for delivery.
Average Rating: 
Not rated yet!   Write a review!
Delivery: 
Electronically delivered via email or FTP

N
Maxwell Render Suite V2.6 RenderNode Upgrade is for sale in North America only. Due to manufacturer's restrictions, Safe Harbor can not ship this product internationally.

Manufacturer Part Number: MAXWELL-V2 RN UP MAC

DESCRIPTION
Rendernode licenses are non-GUI licenses for customers who want to add additional machines to speed up the rendering process. Rendernode licenses are floating and work per concurrent machine. This means that 1 license can be installed on as many machines as you like, but it can only run on 1 machine at the same time. A standard license is required before customers can purchase rendernode licenses.

FAQ

What types of licenses are available?

Maxwell Render commercial licenses come in Standard and Rendernode versions. Educational licenses for students and teachers are also available (see below).

What is a “standard" commercial license for?

Standard licenses are GUI licenses for customers who want to actively use Maxwell Render and the plug-ins to prepare scenes and send to render. Standard licenses are floating and work per concurrent user. This means that 1 license can be installed on as many machines as you like, but only 1 person can use it at any time. If 2 licenses are installed, 2 people can use Maxwell Render concurrently.

What is a “rendernode" license for?

Rendernode licenses are non-GUI licenses for customers who want to add additional machines to speed up the rendering process. Rendernode licenses are floating and work per concurrent machine. This means that 1 license can be installed on as many machines as you like, but it can only run on 1 machine at the same time. A standard license is required before customers can purchase rendernode licenses.

I am a single user and I have a network of 5 machines and I would like to use all of them for the rendering process. How many Maxwell Render licenses do I need?

You would need 1 standard license (to work in Maxwell on 1 machine) and 4 node licenses (to be able to also render with the 4 remaining machines).

In my office there are 3 people who want to use Maxwell Render at the same time. How many licenses do we need?

You need 3 standard licenses so they will be able to use Maxwell Render concurrently.

Can I use my standard license(s) to render in network?

You need more than one license to be able to render in network. If you hold 2 or more standard licenses then you can install them on the machines you have available and render in network. If you have 4 standard licenses for example, you can set up your scene on one machine and use 3 more machines to render in network.

Can I transfer my license to another operating system?

Yes. Maxwell Render is available for Win32, Win64, Mac OSX and Linux. You can download Maxwell Render for any of these operating systems, and it is also possible to mix operating systems in network, or to have Maxwell Render on both Windows and Mac OSX on one machine.

Does Maxwell Render have a license manager?

Yes, Maxwell Render does have a license manager so that you can manage multiple licenses in a network from one server machine. The license manager is included in the software.

 

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Add Maxwell Render Suite V2.6 RenderNode Upgrade to your cart to order securely online
  • or •  
Call 800-544-6599 to order Maxwell Render Suite V2.6 RenderNode Upgrade by phone


I do audio production professionally, and dabble in graphics and video. Animation:Master looked like a great entry level tool for that type of animation. You had a good price, decent credentials, and looked a lot like you knew what you were doing. Your service has been very good. I appreciate the availability of tracking information.

If I continue to get better at the video and graphics end of production, I'm sure I'll be back, looking for more tools and toys.

- Randy
Marc LeitnerMarc Leitner
Advertising Coordinator

About Next Limit

Innovation | Simulation | Visualization | Emotion The mission at Next Limit Technologies is to provide cutting edge simulation technologies for a broad range of applications in Computer Graphics, Science and Engineering. Next Limit boasts a multidisciplinary team with expertise in physics, mathematics, computer graphics, engineering and visualization. The team shares a common vision which is the creation of new products that connect science, simulation and visualization using novel paradigms and innovative methodologies.

Next Limit was founded in 1998 and our corporate headquarters are in Madrid, Spain. We lead an ever growing team of the best professionals in the industry, including remote technical staff spanning Europe and the USA, as well as a client support office in Santa Monica, California.

Next Limit has gained a worldwide reputation for the quality and power of our software simulation tools. Our state-of-the-art simulation packages have been widely acclaimed and awarded. Our products include "RealFlow" (fluid and dynamics simulation for 3D visual effects), "Maxwell Render" (physically accurate light simulation and render engine) and "XFlow" (CFD software for engineering and scientific applications). All our products have been developed using proprietary technology and are available for multiple platforms and can connect seamlessly with most major applications in the DCC and CAD/CAE markets.

Our research and development at Next Limit continues to explore and improve simulation techniques, advanced mathematical models and programming methodologies. We are a fast-moving, dynamic company, always innovating and pushing the boundaries of research to reach the "next limit"

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