Tutorials » NLE Software a Safe Harbor blogStaying Native or Going Intermediate? Transcoding and Premiere Pro CS5
In this brief video, Worldwide Product Evangelist Jason Levine will explain the basis of transcoding, showcasing the workflow outside of CS5; he''ll then show you what a native workflow is all about in Premiere Pro CS5, and explain some scenarios for staying native or moving to an intermediate codec. This video also points out some of the misconceptions about transcoding, but also highlights some of the round-tripping capabilities of CS5 with FCP and AMC. Adobe Premiere Pro 3D Stereoscopic Realtime Editing
In this 7 part series, Dave Helmly walks you through a complete 3D Stereo workflow with Premiere Pro CS5. This is a start to finish workflow and a must see for anyone getting started with 3D Stereo. It covers Active , Passive and Anaglyph viewing as well how to play your videos on a consumer 3D TV. This features a new 64 bit CS5 plug-in called Cineform neo 3d HD. Part 1 of 7 Part 2 of 7 Part 3 of 7 Part 4 of 7 Part 5 of 7 Part 6 of 7 Part 7 of 7 Make sure to subscribe to our blog to receive more tips and tutorials! 64-bit OS benefits Adobe editors
For years, computers have used 32-bit operating systems, meaning that the largest number the system memory could address would be 2^32, or 4GB. In reality, users could expect just over 3GB actually available for use by applications other than the OS. Data pathways inside the computer would also be limited to 32-bit. For standard-definition video editing, 3GB might have got the job done for most Premiere users, but many editors are now commonly dealing with HD video resolutions of 1920x1080 and beyond, with 2K and 4K cinema resolutions being popularized by the RED camera. An HD video frame has about 6x as much data as an SD frame, and 4K video is about 5x larger than HD, so you can appreciate the need for speed when working with these video formats. 64-bit addressing provides additional RAM capacity and makes it easier for the computer to deal with these large amounts of data more efficiently. With a 64-bit OS like Windows 7, Mac OS X, or Snow Leopard, the 2^64 addressing capability allows for the theoretical use of a ridiculous amount of RAM - 16 billion GB! Of course, your particular system’s hardware design will determine how much RAM can be physically installed and utilized. Both Mac and PC have offered a 64-bit OS option for a while, but most software was not optimized to fully utilize the benefits. While Photoshop already supports 64-bit, Adobe Premiere and After Effects are being completely rewritten as 64-bit applications, and these new versions will no longer run under a 32-bit OS. Being 64-bit native will allow Premiere and After Effects to each use up to 16GB of RAM, which will greatly improve performance. 4GB of system RAM will provide baseline Adobe performance, while 8GB would keep most editors satisfied. So-called "Power Users" may opt for 16GB to 32GB to meet their needs. Adobe recommends 12GB for "optimum performance", and since many new motherboards take RAM modules in threes rather than pairs, 6GB and 12GB PC configurations would replace 4GB or 8GB options. Benefits for Adobe users will include improved Dynamic Linking, longer RAM previews in After Effects, less re-rendering, and better overall performance and reliability. Working on HDR still images with 32-bit floating-point color will be a much better experience with a 64-bit system. The overall performance gains of a 64-bit OS and more RAM, along with new 6-core processors and GPU-supported effects promise unprecedented HD editing power with the 64-bit Adobe applications, and I for one am really looking forward to it! Watch for a review of the Safe Harbor Tsunami 64-bit PC running the new Adobe products, coming soon. Making Money with Dance Recitals
I’ve been videotaping dance recitals for 15 years now, and it’s proven to be a lucrative segment of the event video market for me as owner of Digital Vision Productions. Parents spend a lot of time and money sending their kids to dance lessons, and it all comes together once a year at the big recital held at the end of the season, usually in May or June as school lets out for summer break. Parents, grandparents, aunts and uncles all come to the theater to view the performances, and it’s a big deal. Younger performers might only be in one dance, with the 3 year-olds dressed in little bumblebee or kitten costumes, but those few minutes on stage are precious and will be cherished for years to come, provided they are captured on video. Older, more experienced students might take part in several dance numbers, with the best students getting their own solo performances to "show their stuff". Parents often bring their own camcorders and attempt to capture the event, but the auto-exposure of consumer camcorders will typically ruin stage shots by overexposing the performers so their faces become unrecognizable white blobs. The hapless parents don’t know how to override the auto controls to correct this issue and end up with junk footage. Having to run a camcorder also keeps the parents from "being in the moment" and truly enjoying the performance. Most dance studios will offer DVDs of the recital, though the videos vary greatly in quality and coverage, with many being very amateurish. This provides an opportunity for professional videographers to step in and offer a superior product. When I was first asked to videotape a dance recital back in 1994, I had just started taping weddings and was fairly new to the business. I accepted the job and it actually went pretty well. I used a single Hi8 camera, and would start each act on a wide shot, then would smoothly zoom in for a head to toe shot and slowly pan across the performers so their faces could be made out, then I’d return to the wide shot to show everyone again. This worked well enough for a couple of years, and as my business grew, I added a second camera so that one camera was always wide showing all the performers, and the other camera would do close-ups and I could switch in post between the two. While I was doing nice work, with good exposure and framing and smooth motion, some parents were complaining that during the close-ups they were then missing their own child who might be out of the frame for several seconds. They didn’t want to miss a single second of their child’s performance, but if I used only a wide shot the entire time, it would be impossible to even tell who was who from a distance. By the late 1990s, I had picked up a second dance school and had switched to miniDV cameras and nonlinear editing and developed a new technique for shooting and editing my dance shows. I still used the two-camera close-up and wide shooting style, but rather than switching between the two, I combined both images using picture-in-picture and split-screen techniques.
While this did require more work in post, I immediately started getting great feedback from the parents – they loved it! Sales really took off after using the new editing style. If there are kids lined up across the entire stage, by the time I pull back far enough to get everyone in the frame, individual faces become unidentifiable. Meanwhile, there is a LOT of empty space in the frame, showing just background.
Rather than centering the talent, I frame them in the lower third of the screen, leaving the entire top two-thirds of the frame wide open for a PIP or split view from the close-up camera. By combining both images, parents can see their child at all times on the lower portion of the screen, and are also guaranteed some great close-ups as well. It’s a win-win situation for the viewers, and everyone is happy! When using this method, proper framing while shooting becomes more critical to minimize or eliminate repositioning during editing. If shot properly, I can simply do a split-screen effect and not have to reposition either video source in post – they line right up! I use Adobe Premiere with the Matrox RT.X2 hardware, which eliminates rendering, so I can do PIP and split-screen effects along with titling and color correction, with no waiting. One of my dance studios now has 4 shows, each almost 3 hours long, so you can imagine how much rendering time is saved when considering that almost every act uses some sort of PIP or split-screen view. Solos are of course a single close-up view, and some acts are so dynamic with everyone constantly moving about that it’s impossible to do any close-ups, otherwise I use the dual-view religiously and have never had a single complaint. In fact, parents go out of their way to tell me how much they love the DVDs because they never miss a thing! Before each show, I also get access to the dressing rooms/staging areas to get some fun shots of kids getting their makeup and hair done, waving to the camera, warming up, etc., and this is also well-received and asked for. For the guys reading this, just be sure to have a "stage mom" verify that everyone is dressed and announce your entry to avoid any surprises! Camera Setup I set the white balance to the indoor, or incandescent, preset since lighting will be constantly changing during the performance. By using the indoor setting on both cameras, they will match and I can always color correct in post if necessary. (See my April 21st article,"Consistent White Balance for Live Events" for information on color correcting in post.) It’s mandatory to manually control the exposure settings, since the spotlights on the dancers against a darker background will usually cause the faces and lighter costumes to completely blow out when using auto exposure. Use the zebra stripes function on your camera so you can identify hotspots and stop down the iris as necessary. If you get back to the studio and find that all the faces are overexposed, it is too late. The recitals I cover have loud, high-quality sound systems in the front of the auditorium, and I’ve gotten good audio by simply using on-camera microphones. Some videographers like to place a flat PZM mic on the stage to better pick up tap shoe sounds, but this would be just part of the overall mix and not the main mic. If using camera mics, make sure there isn’t a fidgety kid squeaking his chair or digging into a candy bag near you, as these sounds will be part of the production!
However, wiring your camera directly to the sound board, recording only the CD tracks played for the dances, might seem like an ideal solution, but it is not. There will be no applause, no tap sounds or ambience of any kind recorded and it will do nothing to enhance the video. Editing Once the clips are synched and the audio level set, I then go through and set In and Out points and use the Extract function to remove the dead space between acts when the curtain is closed. I also color correct if necessary, then add my PIP and split effects and titling. The end of an act will fade to black and silence, then I fade up a simple white on black title screen, and fade into the next act as it begins. The result is that when creating chapters for each dance act on the DVD, the chapter mark is right before the title fades up. No matter which chapter the viewer jumps to from the menu, there is no abrupt sound or picture coming in, it always starts on black then moves right into the title followed by the dance number. If the viewer skips through the disc with the "Next" button, it works very smoothly and cleanly. DVD duplication and printing is handled in-house for quick turn-around and quality control, as well as cost savings. If you do just a few events a year that require a lot of DVDs, a duplicator-printer setup can pay for itself very quickly. I use the standard black Amaray-style DVD cases just like the Hollywood DVDs and print my own inserts, normally scanning the recital program and using that existing artwork as the basis of my insert design, quick and easy. Sales and Marketing I come in as an independent contractor and handle the whole job. I take care of making the order forms available, and parents can mail me the form with their check, or they can just phone in a credit card order, which a large number do take advantage of. The studio in turn gets a certain number of free DVDs for their staff and families as a thank you for the opportunity to cover the event. Some producers will determine what they need to make as a minimum on the job, and will prepare a proposal that may require the studio to guarantee a minimum number of DVD sales, after which there may be a reduced rate for additional copies that allows the dance studio to make some money. When getting a studio to guarantee minimum sales, they will normally handle the sales and pay you for the DVDs themselves. In any case, get it all in writing with the studio to avoid issues later on in case there are any issues or disagreements as to who owes what. I’ve been getting $30 per DVD in the Midwest, while I’ve heard of producers in other markets getting as much as $45 per DVD. It may help to put up a table or booth in the lobby at the recital where people can view your work and place orders. I’ve been with my dance studios for so long that everyone knows me and I just make sure that plenty of order forms are available both at rehearsals and at the show. You might wish to offer a discount when customers order two or more different shows to spur additional sales. I do have a lot of post-production time setting up the multiple views and titling the acts. If you have the experience, equipment and crew to properly handle live-switching the event, this could definitely increase the profitability of the job. One method would be to record the live switch, as well as having tape in the individual cameras, and then in post you can just do clean-up up editing as necessary before duplicating. Another more aggressive tactic would be to live switch directly to a DVD recorder, and as soon as the program ends, start running copies on a DVD tower using pre-labeled blanks and make them available immediately to get the impulse buys. If you choose the latter route, make sure you’ve got the procedure down pat, as many things could go wrong. I believe I can always deliver a more polished product by editing in post, but that’s just my personal preference. Many successful event videographers offer live-switched productions and do very well with them. In these hard economic times, it makes sense to diversify your offerings. Maybe you’ve always done just corporate video or weddings, but if business is slow, call those dance studios. In larger metro areas, see if the city park district runs a dance program in addition to the privately-owned studios. I’ve gotten some nice corporate jobs from parents who’ve seen my recital work, so don’t discount the idea. There could be a gold mine in your own backyard, and it repeats (and should grow) every year! Consistent White Balance for Live Events
When videotaping live events such as wedding ceremonies, school plays, concerts or dance recitals, the videographer typically has no control whatsoever over the lighting. To make matters worse, the lighting may be constantly changing during the event. A church may have stained glass windows, meaning any entering sunlight may be tinted by the color of the glass. In this case, manually white-balancing the camera may produce good colors, but what happens when the outside light coming in alternates between sunny and cloudy? It can have adverse effects on the white balance. Also, cameras set up at different angles in the church may produce inconsistent colors due to the mixing of electric lighting and window lighting, resulting is mismatched clips when mixing footage from two or more cameras. Stage plays and dance recitals will usually have mood lighting applied, with different scenes having unique lighting treatments to set certain moods. There is no simple way to compensate for all the different setups. Most camcorders allow one custom WB preset, and some now offer two manual presets (A and B), but even two presets will likely not cover the range of lighting you will encounter. You also may not even have an opportunity to test the lighting to set your white balance prior to the event. Many videographers will forego manual white balance and simply set all cameras to the same preset, such as incandescent. While the colors in the recorded video may be off, the idea is that all the cameras will have a matching image and the colors can be corrected in the nonlinear editing suite. Once an appropriate color fix is created in the software, it can be applied to video from all cameras for matching results. I recently did a two-camera shoot of a school play. Some scenes were well-lit, while others were very dark to simulate evening scenes, and many scenes made heavy use of pink gels, giving the scenes an overly pink tint. I simply set both cameras to the "incandescent" WB factory preset, and only changed the exposure during the shoot, leaving the WB constant.
In post, using Adobe Premiere Pro CS3 with the Matrox RT.X2 hardware, I was able to quickly color correct each scene from the close-up camera. I then used "Copy" and "Paste Attributes" to apply the identical effects to the wide camera clips, creating a perfect match when cutting between cameras. There is no possible way I could have attempted changing white balance between scenes during the live shoot. There are certainly many situations where a custom white-balance setting may give the best results if you know the lighting will remain constant for the duration of the shoot. For ever-changing situations as described in this article, your best bet may be to choose a common preset for all cameras and color correct in post. Each situation is unique, and as a video professional you will need to make the call on each shoot yourself. For the play I’m editing, I’m very happy with the speed and ease with which I’ve reached good, matched colors throughout the production. Leaving the white balance alone during the shoot allowed me to focus on composition and exposure, which was enough work running two cameras by myself! The end results speak for themselves.
Apple ProRes 422 codec vs. Uncompressed HD
Apple introduced the ProRes 422 video codec for Final Cut Studio 2 users in 2007. The codec is said to offer uncompressed quality in a compressed codec, but many editors are nervous about using anything less than full uncompressed video to retain broadcast quality. So what is ProRes 422, and how does it measure up against uncompressed HD video? ProRes 422 is a full-raster codec, meaning the video is not scaled down. The full 1920x1080 image is used, unlike DVCPRO-HD or XDCAM, which scale HD 1080 video down to 1280x1080 and 1440x1080 respectively, effectively tossing out a large amount of picture data to save space. Next, ProRes 422 uses a full 10-bit 4:2:2 color space, which provides much better color fidelity than 8-bit color. This makes a real difference when color grading and compositing images. There is simply more color data to work with, and that can eliminate color banding issues by providing more steps in color gradients. ProRes 422 uses a variable bit-rate compression scheme in which complex scenes are less compressed than basic or static scenes, so the quality is distributed as needed to maximize the efficiency of the codec for the best possible image. For 1080i, the ProRes 422 data rate is 145Mbps, and there’s also an HQ setting with a 220Mbps rate. Compared to uncompressed HD video, ProRes files are about five times smaller, using about 20% as much hard drive space per hour. This means smaller, less expensive storage systems can be utilized, making broadcast-quality HD video production more affordable to smaller production houses and independent video producers. ProRes 422 HD video files are so efficient they can be captured and edited on a Mac Book Pro, something you wouldn’t try with uncompressed HD! There are other HD codecs with lower data rates available, but because they are more highly compressed, they take more processing power to encode and decode (play back). The ProRes 422 codec provides a good middle-ground by providing a smaller file size than uncompressed, while providing easy capture and playback on even marginal machines. But what about quality? Review after review by video professionals have consistently rated ProRes 422 quality as "visually equivalent" and "undistinguishable" from uncompressed footage, even after multiple encode/decode cycles. This can’t be said about many other compressed codecs available today. Another important benefit of ProRes 422 is that it allows more layers of Dynamic RT playback. 4 layers of 1080i can be expected, and 720p 24 editors can expect up to 14 layers of HQ footage playback in real time. For reference, a powerful 8-core machine with a video RAID might only play a single stream of uncompressed HD. Even if you don’t normally work with uncompressed video, ProRes 422 can help editors who shoot with compressed formats such as HDV, which is an 8-bit 4:2:0 format using MPEG-2 Long-GOP compression. HDV does not hold up well to editing, so by capturing to the ProRes 422 codec right away, quality will be maintained from that point on, and it’s easier for the system to work with as well. The ProRes 422 codec is supported in the AJA IoHD product, which is a portable capture and playback interface for use with Mac computers. SD and HD video with audio can be captured via a comprehensive set of professional inputs, with the incoming video being converted to ProRes 422 in the AJA hardware and sent to the Mac via Firewire. When playing back ProRes 422 clips from the Final Cut Pro 2 timeline, video is sent over the Firewire back to the IoHD to be sent out any of the unit’s many outputs to various recorders and displays at full quality. Another i/o device for the Mac is the Matrox MXO2, which has similar connectivity to the IoHD, but lacks a hardware ProRes 422 encoder – it is up to the host computer to encode to ProRes on the fly using its processor, so older Mac Books may not be up to the task to capture HD footage. As always, it’s a good idea to not only compare tech specs, but check video forums online to see how devices like these are performing for actual users to help determine which would suit your needs and budget. One last tip – while the ProRes HQ codec is great for video from high-end sources, it may be overkill for formats like HDV. It’s been reported that users are better off to use the standard ProRes 422 codec at 145Mbps with the lower-end HD formats, as there is no advantage to using the HQ codec when starting with a highly-compressed and scaled HD source format. If you’re a Final Cut Pro 2 user and have not tried working with ProRes 422, you owe it to yourself to try it today and see the benefits for yourself. Creating a PIP (Picture in Picture) with Premiere Pro
Creating a PIP effect, or even multiple PIPs for a collage effect, is easy to accomplish in Premiere Pro.
An easy way to manipulate the PIP image is to use your mouse in the Program Monitor window. This provides a more natural way to work than dragging sliders or entering numeric values in the Motion controls interface. Left-click and drag the image itself in the Program Monitor window to position your clip. Grabbing a node on any side or corner and dragging it will resize the image, and positioning the mouse pointer just outside any corner will display the rotation tool. If you wish to animate the image to have it change size, rotate or otherwise move about the screen, you’ll need to use keyframes to change the parameters over time. Click the double arrow button at top right of Effects window to show the timeline view, where you can see the keyframes you create and work with them directly. Position the play head on your clip at the point where you want to begin adding keyframes. Click the stopwatch icon in the Motion controls next to the parameter you wish to enable keyframes for, such as Position. A keyframe is added automatically at the current position with the current settings. Now move the play head to another point in the clip, and change the position of the clip with the interface controls or in the Program Monitor. Any time you change the position, another keyframe is added, or you can manually add keyframes by clicking on the keyframe button, a small diamond to the right of the effect. Think of this like connect-the-dots, where you will define the points that need to be connected. Position the clip play head at the beginning of the clip, then scale it down and position it at the upper left corner of the screen. Enable keyframes for Position, move the play head to the end of the clip, and adjust the position to the bottom right of the screen. You will then have two keyframes, representing a starting and ending position for your moving video clip, and it will move diagonally across the screen between the two keyframes upon playback. By adding additional keyframes at different points in time, in various positions, you can make the graphic zig-zag or whatever you want. Keyframes can be added for Scale and Rotation as well for more complex motion. Right-clicking a keyframe brings up options for Bezier curves and Ease In/Out which will add smoother motion to the animation if desired. These techniques can easily be applied to titles and graphics as well to resize and animate them to enhance any video production.
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