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V-Ray 2 for Rhino (Dongle License) (Academic) Free Shipping!

V-Ray 2 for Rhino (Dongle License) (Academic)

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Our PN: CGPN0280023
Manufacturer: Chaos Group
Platform(s): Win

List Price:$250.00

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Quick Overview

V-Ray for Rhino offers visualization professionals a state-of-the-art solution that generates high-quality images of unparalleled realism. The plug-in works with Robert McNeel and Associates Rhinoceros, which is one of the most popular Windows-based NURBS modeling tools available today. Educational Student / Teacher License.

Description

Details

Rhino users in all fields - from engineering and product design to 3D animation - depend on V-Ray as a quick, easy and cost efficient way to render their most cutting-edge images.

V-Ray 2.0 for Rhino is now available for Rhino versions 4 and 5.

What's New in V-Ray 2.0 for Rhino SP2

  • Performance improvements that speed up DR renders
  • Relative paths are now supported for bitmap textures
  • Improved batch render tool for easier use
  • Sun Modify Light button uses the dialogs last used settings if the light direction remains the same

What's New in V-Ray 2.0 for Rhino SP1

  • Batch Render: Easily queue up files and specific views to be rendered in a batch process.
  • Show in Viewport: With the new texture manipulation option you can now control which textures will be visible in the Rhino viewport.
  • Pack all V-Ray Materials: Archive your V-Ray for Rhino materials and all external files into a single ZIP for easy sharing and back up.
  • Improved support for using V-Ray Frame Buffer Channels.
  • New toolbar for Batch Render, Guess Lens Shift, Edit Material and set Focus Point tools.
  • New and improved product documentation.

New Features in v2:

  • V-Ray RT - Interactive responses and a streamlined scene composition with GPU ray tracing up to 30 times faster from directly inside the Rhino viewport.
  • V-Ray Wrapper Material - Can be used to specify additional properties per material. You can now create true matte materials which show the background as opposed to the base material.
  • V-Ray Express - Users can easily access more than 200 materials and interchangeable lighting setups to create realistic studio scenes and illuminate models faster than ever. V-Ray Express is available separately from the downloads page.
  • HDR Light Studio Support - Live connection to HDR Light Studio with Light Paint feature accessed directly within Rhino, providing the most intuitive and creative way to light a design. The V-Ray for Rhino HDR Light Studio live connection is only supported on Rhino 5 64-bit and requires a license of HDR Light Studio 4.3 or higher.
  • V-Ray Material - A brand new compact and optimized material for V-Ray that includes parameters to adjust diffuse, reflection, and refraction.

V-Ray for Rhino Key Features

RENDERING CORE

  • Efficient Multicore Ray-Tracing Engine - V-Ray has been specifically optimized for ray tracing, allowing users to create complex shading, area shadows, camera effects and GI with unprecedented speed and accuracy.
  • Rhino Integration - V-Ray 1.5 for Rhino supports the 32-bit version of Rhino 4.0 and the 32 and 64-bit versions of Rhino 5.0.
  • Interactive Rendering - V-Ray RT is a revolutionary rendering engine providing instant feedback and streamlining scene setup. Because V-Ray RT is built upon the same robust core as V-Ray, it is seamless to transition between V-Ray RT and production rendering. Randomize Sampler improves anti-aliasing of nearly horizontal or vertical lines.

GEOMETRY

  • VRayProxy - VRayProxy is an indispensable tool for managing scene memory and efficiently rendering massive amounts of geometry. V-Ray Proxy objects are dynamically loaded and unloaded at render-time, saving vital RAM resources.
  • Displacement - Control displacement on a per-material basis and generate detailed geometry at render time with maximum memory efficiency.

MATERIALS and SHADING

  • Physically-based Materials - Create materials based on physical properties using V-Ray's versatile shaders.
  • Material Preview - Preview materials accurately and efficiently. Once a preview is generated, it is cached for later use.
  • VRayDirt - Simulate shading around corners and crevices of objects based on a radial distance. VRayDirt can be used to produce a variety of effects, including ambient occlusion renderings.
  • Interpolation (Reflections and Refractions) - Accelerate rendering by approximating and caching the effects of glossy reflections and refractions.
  • Dispersion - Trace and refract light based on its wavelength.
  • Alpha Transparency - Create materials with alpha transparency.
  • Procedural Textures - Utilize procedurally generated texture maps:
    • Falloff Granite Dirt Marble
    • Rock Smoke Invert Leather
    • Snow SpeckleSplat Stucco
    • Water Wood
  • Color Space - Manage the input gamma of textures using Linear, Gamma Corrected, or sRGB options.

LIGHTS and ILLUMINATION

  • Dome Light - Create simple, artifact-free image-based lighting using the Dome Light. Its powerful importance sampling analyzes HDR images and optimizes light tracing and GI precision.
  • IES Light - Use photometric data to provide accurate light definition.
  • Sphere Light - Create spherically shaped area lights.

SUN and SKY

  • RDK Sun - The VRaySun/ Sky system is compatible with the RDK Sun.
  • Sky Options - Control sky properties independently from the sun.
  • Sky Models - Specify sky appearance using Preetham et al, CIE Clear, or CIE Overcast models.

GLOBAL ILLUMINATION

  • Optimized Global Illumination Solutions - V-Ray provides several optimized solutions for creating Global Illumination, giving artists the complete control and flexibility they need.
  • Ambient Occlusion - Generate shading based on an objects proximity, and enhance GI details without significantly increasing render time.
  • Retrace Threshold - Reduce Light Cache artifacts and improve the appearance of glossy reflections and refractions when using the time saving feature - Use light cache for glossy rays.

CAMERAS and OPTICS

  • Physical Camera - Render any standard camera using physical camera properties, including Depth of Field and Motion Blur effects.
  • Lens Effects (Glare / Bloom) - Simulate the natural lens effects that occur when photographing highlights.

RENDERING OUTPUT

  • DR Spawner - Launch Distributed Rendering hosts without opening Rhino.
  • Color Mapping - Clamp Level defines the peak level for clamping bright colors. Adaptation Only uses color-mapping controls for calculations without applying to the final result. Linear Workflow applies inverse gamma correction to all materials, simplifying setup time for Linear Workflow.
  • V-Ray Frame Buffer (VFB) - Region Render specifies a portion of the scene to render. History saves render to the VFB cache, simplifying render comparison. Compare loads two renders directly in the VFB with A/B comparison controls. Material ID supports rendering Material ID channels for post processing.
  • Rhino RDK Support - V-Ray 1.5 for Rhino supports the Rhino Document Sun, Edge Softening, Shutlining, and Displacement.

Requirements

  • System Requirements
    • Hardware:
      • Pentium, Celeron, or higher processor.
      • 200 MB disk space.
      • 512 MB RAM minimum. 2-3 GB or more recommended.
  • Supported Platforms
    • Rhino version 4 or 5
    • V-Ray for Rhino runs only on:
      • Windows 2000 including server
      • Windows XP Pro
      • Windows XP Home
      • Windows Vista*
      • Windows 7*
      • Windows 8*
    • V-Ray for Rhino will not run on:
      • Windows NT
      • Windows 95
      • Windows 98
      • Windows ME
      • OS X or lower
      • Linux

* V-Ray for Rhino runs as a 32-bit application on Windows x64 and will also run as a 64-bit application with the 64-bit version of Rhino 5.

* V-Ray 1.5 for Rhino builds support Rhino 4 and Rhino 5.

* Virtualization systems such as VMWare and Parallels are not recommended.

* Currently we do not have a version of V-Ray for Rhino on the OS X platform. We have been in contact with Robert McNeel and Associates regarding the options for porting our Windows version of V-Ray for Rhino to Rhino for OS X. However, Rhino for OS X is in the work-in-progress phase and the official Rhino OS X SDK for third party developers is not yet available. We will continue to investigate our options and will announce news on V-Ray 1.5 for Rhino OS X as soon as it becomes available.

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