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BodyPaint 3D R20 (Multi-License Discount)

BodyPaint 3D R20 (Multi-License Discount)

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Mfr PN: BP-N-MLS20
Our PN: MXNN0310062
Manufacturer: Maxon
Platform(s): Mac & Win

Product Type: Electronic Download
Time to Delivery: After 3PM CST electronic products may not be invoiced until next business day. Please allow up to 24 hours for delivery.

List Price:$795.00

You Save: $39.75 (5%)


This product is for sale in North America only. Due to manufacturer's restrictions, Safe Harbor can not ship this product internationally.

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Quick Overview

Clients that have or that are buying 3 or more in total of the same edition


Rich, authentic textures involve more than simple color, and it’s hard to develop 3D materials in a 2D environment. BodyPaint 3D offers a full 3D painting workflow, where you can paint complete materials in a single brush stroke.


From games to film, BodyPaint 3D is the choice of texture artists around the globe. BodyPaint 3D’s unmatched stability has helped Hollywood artists paint huge, highly detailed textures for film, and unique workflow features make it an ideal choice for creating game textures.

The BodyPaint 3D toolset is available in every edition of Cinema 4D, and many of C4D’s basic features are available in the standalone version of BodyPaint 3D. Cinema 4D users can switch seamlessly between modeling, texturing and animation tasks while dedicated BodyPaint 3D artists benefit from Cinema 4D’s procedural shading, lighting and animation systems.

Pixel perfect painting is useless if you can’t work at the necessary resolution. BodyPaint 3D offers smooth painting of textures up to 64k and 32-bit, making it possible to create rich, incredibly-detailed textures.

With full support for layered PSD files, it’s easy to paint textures in both BodyPaint 3D and Adobe Photoshop. Specific views can be exported to Photoshop and reprojected back onto the 3D model in BodyPaint 3D. You can even load your favorite Photoshop brushes into BodyPaint 3D.

BodyPaint 3D goes beyond basic pen input, offering a unique interface to fully control how pressure, tilt, direction, rotation and barrel roll affect any brush attribute.

Minimum System Requirements Cinema 4D and BodyPaint 3D
Windows 7 SP1 64-bit or higher on Intel or AMD 64-bit CPU with SSE3 support or MacOS 10.11.6 or 10.12.4+ with 64-bit CPU running on Intel-based Apple Macintosh 4 GB RAM (8 GB or more recommended), OpenGL graphics card supporting OpenGL 4.1 (dedicated GPU recommended)

The GPU renderer requires an NVIDIA or AMD graphics card on Windows or AMD on MacOS that supports OpenCL 1.2 or newer. Metal support requires MacOS 10.13.2 or newer. We recommend at least 4 GB VRAM for GPU rendering.

USB port, registration is required.

Graphics cards
Although Cinema 4D and BodyPaint 3D support all OpenGL 4.1-capable graphics cards, we recommend using a dedicated 3D graphics card with an AMD or NVIDIA chip set.

MAXON is not responsible for the compatibility of individual graphics cards with the OpenGL, OpenCL or Metal mode. Due to the large number and types of available chip sets, operating systems and driver versions we cannot guarantee the compatibility of all systems.

Please make sure that you always use the most current official graphics card driver (no beta versions).


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