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Boris FX Continnum Filter

Continuum Unit: Beauty Studio
BOR-CONTINUUMFILTER
Boris FX
Mac & Win
Availability: In stock

As low as $94.99

Continuum Title Studio is a next-gen 3D titling and animation plug-in. Easily create 2D/3D vector titling and motion graphics (including C4D and OBJ 3D model import) directly inside your preferred host.

Title Studio’s powerful accelerated 3D engine gives editors and artists the ability to quickly design and animate 2D/3D graphics with complete control over lights, cameras, materials, bevels, extrusions, and more. Includes a modern fully-customizable GUI and hundreds of factory-installed presets accessed via the integrated FX Browser.

IMAGE PROCESSING SHADERS
Quickly add text treatments such as animated glows, blurs, and volumetric lighting to titles directly inside the application in real-time (GPU-accelerated). Shaders can also be applied at texture, shape or scene levels for even greater flexibility.

3D MATERIALS
Image processing shaders create new compelling materials previously not possible. New professionally-designed material presets can be found in the Materials Palette.

8K OR HIGHER RESOLUTION SUPPORT
New preferences allow users to define max texture size and display the size of each layer of text in pixels.

GRIDS & GUIDELINES
Now includes a very useful grid and guides feature. The grid is totally user configurable via the new Grids Palette and users can elect to have objects in the scene snap to the grid or the guides or both.

ONSCREEN TEXT TOOL & TEXT BOX
Users can now select the text tool, click in the comp window and start typing, making the accurate placement and generation of titles faster and easier than ever before.

Text objects can now be repositioned and scaled with the click of a mouse using the new text box. Scale faster and more accurately.

PRESET LIBRARY
150 new professionally-designed presets using the new Image Processing Shaders have been added to get users up-and-running quickly. Simply drag & drop or customize and save your presets in the new library.

FASTER PLAYBACK
Playback within the Title Studio UI now supports 8K or higher resolutions

 

FEATURES

CUSTOM USER INTERFACE
Title Studio provides a custom UI window to enable a vastly richer motion graphics toolset than can be achieved with just native host parameters. In addition to flexibility and power, Title Studio offers simple browsing, applying, and customizing pre-made animation presets/templates using the FX Browser. Title Studio is located in the 3D Objects category and is 100% GPU-accelerated, using an advanced OpenGL graphics engine for fast, accurate rendering.

TRUE 3D INTERACTION
The Title Studio interface makes true 3D interaction possible with multiple views and the ability to create unlimited graphics and titles inside of a single effect instance.

CINEMA 4D MODEL IMPORT
Import Cinema 4D files directly into Title Studio for rendering and animation. Choose from a variety of stock models or create your own.

2D/3D SCENE MODE
The split 2D/3D scene modes allow objects to cast shadows in a true 3D environment.

3D Scene Mode: Objects in the path of a scene shadow light can cast 3D shadows onto other objects in the scene to create more photorealistic 3D graphics compositing. Objects render according to their position along the Z axis regardless of track hierarchy.

2D Scene Mode: Objects render according to their track hierarchy. The objects closest to the top of the stack will render in front of objects lower in the stack.

TIMELINE BUTTONS
A simplified customizable timeline includes the option to hide/show transformations and/or materials at the click of a button. Quickly go over tracks in deep composites.

The Uberkey function includes a visible button in the timeline. Users can switch the visible track listing to display only those tracks containing animated parameters. View and fine-tune keyframe animation easily.

CAMERA AND LIGHT TOOLS
Incorporate multiple cameras and lights into any scene with Title Studio’s easily configurable GUI. The expanded toolbar includes 2 buttons that provide a quick way to automatically switch the GUI to allow users to interact directly with 3D cameras and lights in a 3D viewer. Switch to the World View to display camera or light parameters in the Control Panel.

UNLOCK AND OFFSET THE ROTATION AND SCALE ANCHOR POINTS OF 3D OBJECTS
Users have the option to offset the pivot point of any 2D or 3D objects from its source by rotating and scaling an object around independently positioned points or from the center/edge of the 3D object. Unlocking the pivot point gives editors and artists even more creative freedom when designing animated title graphics and lower thirds.

MOTION PATH
The Motion Path filter allows users to animate the position of multiple objects along a user-defined spline-based motion path. Simply add Motion Path to a scene and draw an open or closed spline shape. All objects in the scene will automatically snap to the contour of the spline shape. Featuring controls to reposition and animate objects along the path shape.

TRACK TRIMMING CONTROLS IN TIMELINE WINDOW
Trim the start and end of any track by simply clicking and dragging directly in the timeline window. The click-and-drag method reduces the work involved in controlling the timing of animated graphic elements and makes it easier to see when objects are set to appear in a scene with a quick glance at the timeline.

DEFAULT UI SETTINGS
The industry standard for most motion graphics generators is to set parameter values to “Hold” before the first keyframe and after the last in the timeline. Title Studio’s “Hold Parameter Value” default does just that. The Record Button, which automatically sets new keyframes whenever a parameter value is changed by the user, now defaults to “off” — a helpful option that prevents accidental keyframe generation when making adjustments to objects in the scene.

PRESET ANIMATED AND STATIC PRESET TEMPLATES
Title Studio includes hundreds of brand new professionally-designed preset motion graphics templates. Animated and static templates can be viewed within the integrated FX Browser before adding any preset to the timeline. All presets are fully customizable. Easily create new presets, save into the preset library, and share with other members of the team using Continuum over a shared network.

HIGH-QUALITY EDGES FOR 3D OBJECTS
Title Studio’s 3D Objects offer a high-quality result with multiple anti-aliasing options for edges. Users can lower the level of anti-aliasing while setting up a complex 3D scene to provide a speed boost. Once ready, simply switch back for the final high-res render.

SPECS

  • Product Name: Continuum Title Studio Product Type: Native Interface Plug-In with Standalone Application
  • Shipping Version: 2019 Host Support: Adobe: Creative Cloud, CS5.5-CC 2018 – After Effects and Premiere Pro Avid: Media Composer 6.5+ Blackmagic: DaVinci Resolve 12.5+ Sony: Vegas Pro 13 Magix: Vegas Pro 14+ Foundry: Nuke 9+
  • For compatibility with specific versions and operating systems, please see our Continuum Compatibility Matrix.
  • Graphics Cards: We recommend that you run the latest graphics card driver version supported by your host application. A graphics card with a minimum of 1GB of RAM is required; 2GB of RAM is recommended.
OS REQUIREMENTS:Mac OSX: 10.14 or higherWindows: Windows 8 and 10HARDWARE:Recommended Hardware:Processor: Intel or AMD CPU with four or more coresMemory: 8 GB or moreDisk: High-speed disk array or SSD storageGraphics Card: Most modern graphics cards from ATI, Nvidia and Intel are supported. click here for a full listingSUPPORTED HOST APPLICATIONS:ADOBE :After Effects and Premiere ProAVID :Media ComposerOFX :Blackmagic Design Davinci Resolve (Note: Title Studio does not yet work in Resolve 17)Vegas ProFoundry NukeHOST & OS SUPPORTFor compatibility with specific versions and operating systems, please see the Host Compatibility Page.Continuum 2022 v15.0.0 for Adobe supports the following Adobe host applications:macOSX 10.14, 10.15, 11.x, 12.0 (as appropriate for the host version in use). Note, Continuum 2022 v15.0.0 supports running natively on M1/ARM64 native chipsets for Premiere Pro versions which themselves support running natively on M1/ARM64. After Effect does not itself run natively on M1/ARM64 at the time of this release. Note the Particle Illusion custom UI runs in Rosetta emulation mode while the rest of Continuum including Particle Illusion rendering will run natively in native host enviroments. Note that Title Studio does not support loading/rendering C4D models when running natively on M1/ARM64.Adobe After Effects and Premiere Pro CC 2019, 2020, 2021, 2022 (up to versions released at time of Continuum release)Windows 10 x64, Windows 11:Adobe After Effects and Premiere Pro CC 2019, 2020, 2021, 2022 (up to versions released at time of Continuum release)Continuum 2022 (v15.0.0) for Avid AVX supports the following host applications:Macintosh:Avid Media Composer 2018.x, 2019.x, 2020.x, 2021.x (up to Avid versions released at time of Continuum release) and running macOS 10.14, 10.15, 11.x, 12.0 (as appropriate for the host version in use). (Intel chipsets only. M1 / ARM chipsets are not supported by the Avid host at the time of this release.)Windows:Avid Media Composer 2018.x, 2019.x, 2020.x, 2021.x (up to Avid versions released at time of Continuum release) and running Windows 10 or Windows 11Continuum 2022 (v15.0.0) for OFX (OpenFX) officially supports the following host applications:Note that Continuum OFX may work to varying degrees in other OFX hosts, but at this time it is only officially supported in Resolve, Vegas Pro, and Nuke. Note that official Resolve support does not yet include the embedded Fusion page within Resolve. Note that the Apple App Store version of Resolve is not fully supported and direct downloads of Resolve from the Blackmagic Design site should be used instead.macOS 10.14, 10.15, 11.x, 12.0 (as appropriate for the host version in use): Note, Continuum 2022 v15.0.0 supports running natively on M1/ARM64 native chipsets for Resolve host versions which themselves support running natively on M1/ARM64. Note the Particle Illusion custom UI runs in Rosetta emulation mode while the rest of Continuum including Particle Illusion rendering will run natively in native host enviroments. Note that Title Studio does not support loading/rendering C4D models when running natively on M1/ARM64. [Up to host versions released at time of Continuum release]:DaVinci Resolve Studio and DaVinci Resolve 15.x, 16.x, 17.xNuke 12, 13Windows 10 x64 and Windows 11 [Up to host versions released at time of Continuum release]:DaVinci Resolve Studio and DaVinci Resolve 15.x, 16.x, 17.xMagix Vegas15, 16, 17, 18, 19Nuke 12, 13 (4k monitor support on windows requires Nuke 12.1 or higher) Additional OFX Host Version Requirements:Note that due to variation from one OFX host to another, some features or effects may not be available in all OFX hosts. Furthermore, some Continuum features have additional host version requirements:In order to access dynamic host frames in previews inside custom UI panes such as Mocha, Particle Illusion, Title Studio, and the FX Browser in Resolve you must use the paid Studio version of Resolve and you must use Resolve Studio 12.5 or higher. Similarly, BCC Optical Stabilizer requires the paid Studio version of Resolve.Graphics Cards:We recommend that you run the latest graphics card driver version supported by your host application. A graphics card with a minimum of 1GB of RAM is required; 2GB of RAM is recommended.Graphics Cards: Guidelines for Graphics Card SupportWe recommend that you run the latest graphics card driver version supported by your host application.Graphics Cards must support OpenGL 2.1 or higher.Editing in HD? A graphics card with a minimum of 1GB of RAM is recommended for best performance.Editing in 2K or Higher? A graphics card with a minimum of 2GB of RAM is recommended for the best performance.

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