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MW-04-U-N-01-012
NEX-MAXWELL
Next Limit
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Next Limit Technologies is delighted to announce the official release of Maxwell v4.1. This is the first significant update of the latest version of its high-end rendering tool for visualization software. Aiming to optimize user workflow, and decrease rendering times, maintaining the quality Maxwell is famous for, this new version introduces a powerful Denoiser (by Innobrights Altus).

The new Denoiser feature helps to achieve clear images at a lower SL, and makes Maxwell up to eight times faster, depending on the scene. Instead of having to render images to a high sampling level, users can keep it low and let the Denoiser do the job, setting it to denoise at all SLs or at the end.

In addition, Maxwell 4.1 brings a number of new features, fixes and improvements, including:

  • Optimized GPU-handling memory paving the way to Multi-GPU in a future update
  • Maxwell | Multilight Standalone V2 a FREE tool for light management, now with the possibility for animations and more
  • New Lights panel in Maxwell | Studio to play with light intensity
  • New illumination assets in the Library Panel
  • New material compatibility: MERL, X-rite AxF, Real-IES files
  • For the full list of features and specs consult the Maxwell 4 website

We are excited to release Maxwell 4.1, featuring new integrated denoising technology. The tremendous performance improvements obtained with the denoiser surpass any previous experience with Maxwell, especially in situations where noise -an inherent problem in truly unbiased engines- requires long render times to clean. This version will also pave the way for many upcoming improvements in GPU rendering, interactivity and cloud deployment. We remain committed to preserving Maxwell as the leading ground truth in rendering technology.

WHAT'S NEW IN MAXWELL 4.1?

  • Denoiser (create noise-free images up to eight times faster!)
  • GPU memory optimization
  • Multilight 2
  • New material formats (MERL, Xrite, IES)
  • Lighting panel (for Studio and Maya)
  • Photo studio items and library

WHAT'S NEW IN MAXWELL 4?

GPU
Maxwell 4s major new feature - a GPU render engine! The new engine runs on nVidia graphic cards and uses all the power that GPUs provide to accelerate the render process. All the technology under the hood is identical to the classic CPU engine - which means your images are exactly the same, unbeatable Maxwell quality.

MAXWELL MULTILIGHT STANDALONE
No more re-rendering. Save infinite lighting variations and images all from ONE single render. No going back to your scene, re-rendering or waiting. Welcome to Multilight!

Benefits:

  • Limitless lighting setups in real-time.
  • Work smarter and faster by editing lights before and after the render finishes.
  • Create a lighting catalog for your client.
  • Automatically update your catalog with different lighting positions or geometry.

NEW MATERIALS GALLERY
The newly renovated gallery features a hand-picked selection of high-quality, optimized Maxwell materials ready to use in your scenes. You can search using the usual tags, such as wood, plastic or metal, but also by performance level - so that you can filter materials depending on your exact needs.

RHINO FOR MAC SUPPORT
Maxwell 4 brings a brand new Rhino for Mac plugin workflow, providing you with a great workflow via live-linking between Rhino and Maxwell Studio - our sophisticated standalone scene editor. The plugin + Studio workflow is bundled together in one easy installation package, and includes the entire suite of Maxwell tools (FIRE, Multilight, materials editor, network tools, advanced render extensions, etc).

REVIT INTEGRATION
Maxwell 4 includes a complete overhaul of the Revit integration, with significant improvements including the addition of FIRE - our interactive preview engine, as well as a re-designed and reorganised toolbar.

MORE COMING SOON... STAY TUNED!

  • Platforms
    • 3ds Max 2011 - 2017
    • ArchiCAD - AC16 - AC20
    • Cinema 4D - R14 - R18
    • FormZ - 7, 8 Pro, 8 Jr, 8 Free
    • Maya - 2012 - 2017
    • Revit - 2014 - 2017
    • Rhinoceros - 5.x
    • Rhinoceros for Mac - 5.2.2
    • SketchUp - 2015 - 2016
    • Nuke - 6.3 - 10.x
    • Photoshop/After Effects - CS3-CS6, CC 2014, CC 2015, CC 2017
  • Windows
    • Windows Vista, Windows Server 2008 R2, Windows 7, 8, 8.1 and 10
    • 2 GHz Intel Core2 processor, AMD Athlon 64 or better
    • 1GB RAM minimum. 4 GB of RAM memory is highly recommended
    • 400 MB available hard disk space for installation
    • Accelerated OpenGL drivers
    • 3 button mouse recommended
  • Macintosh
    • Mac OSX 10.9, 10.10, 10.11 and 10.12
    • 1 GB RAM minimum. 4 GB of RAM memory is highly recommended
    • 400 MB available hard disk space for installation
    • 3 button mouse recommended
  • Linux 64
    • x86_64 distribution with a 2.6 Kernel and glibc 2.5
    • Tested in Debian GNU/Linux 7 (wheezy), Fedora Core release 6 (Zod), CentOS release 6.5 (Final), Ubuntu precise (12.04.2 LTS)
    • 2 GHz Intel Core2, AMD Athlon 64 or better
    • 1 GB RAM minimum. 4 GB of RAM memory is highly recommended
    • 400 MB available hard disk space for installation
    • 3 button mouse recommended
  • GPU engine
    • Graphics cards that support CUDA platform (Nvidia), running on Windows.
    • Maxwell and Pascal architectures are supported (for reference you can check this link); it could work on older architectures but it could be unstable and the experience won't be good.

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