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INSYDIUM X-Particles 2018 and Cycles 4D Bundle New!

INSYDIUM X-Particles 2018 and Cycles 4D Bundle

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Mfr PN: XPART-INSCYC
Our PN: XPTN0280013
Manufacturer: X-Particles
Platform(s): Mac & Win

Product Type: Electronic Download
Time to Delivery: After 3PM CST electronic products may not be invoiced until next business day. Please allow up to 24 hours for delivery.

List Price:$984.00

You Save: $14.01 (1%)

$969.99

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INSYDIUM X-Particles 2018 (Upgrade from 3.5 or 4)$289.99
INSYDIUM X-Particles 2018$674.99

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Quick Overview

Get X-Particles and Cycles 4D Together at a Discount

Description

Get X-Particles and Cycles 4D Together at a Discount
X-Particles uses a unique system of Questions and Actions to get full control over your particle simulations without the need for Xpresso or Cinema 4D’s native particle system. Particles, fluids, and gaseous simulations all in one place. Cycles 4D is a dedicated bridge plugin allowing Cinema 4D users to access the Cycles rendering engine directly inside Cinema 4D without the need for an external application.

 

X-Particles is a fully-featured advanced particle and VFX system for MAXON’s Cinema 4D. A unique rule system of Questions and Actions enables complete control over particle simulations.

NEW v2018!
We’ve made remarkable Speed improvements to our Core; Faster Particle Modifiers and Adaptive Collisions. We’ve also reworked the xpFluidFX Solver, which means fluids are now physically more accurate, more realistic and so much faster! This release contains necessary bug fixes and some significant new feature updates. That’s not all, due to our new Bridge, it’s compatible with R14 through to Cinema 4D R20 too.

Why X-Particles?
An essential component of an artist’s toolkit, X-Particles is the solution to satisfy all your particle needs: Cloth, Smoke, Fire, and Fluids. Designers can switch effortlessly between motion graphics and VFX, within a unified system.

X-Particles is built seamlessly into Cinema 4D like it is part of the application. It’s compatible with the existing particle modifiers, object deformers, Mograph effectors, Hair module, native Thinking Particles, and works with the dynamics system in R14 and later.

If you know how to use the Mograph module, you already know how to use X-Particles, it's that easy.

  • Intuitive Workflow
  • Data Import and Export
  • R20 Field Support
  • OpenVDB Export
  • Mograph Support
  • Particle Caching

Rendering
X-Particles has the most advanced particle rendering solution on the market. It enables you to render particles, splines, smoke and fire, all within the Cinema 4D renderer. Included are a range of shaders for sprites, particle wet maps and skinning colour, you can even use sound to texture your objects.

Compatible with all of the following, but it’s perfect partnered with INSYDIUM’s Cycles 4D

  • Cinema 4D Standard Renderer
  • Cinema 4D Physical Renderer
  • Cycles 4D
  • Arnold, Octane, Redshift

 

System Requirements
X-Particles 2018 requires Cinema 4D R14 or later (R14 to R20). Any build – Prime, Visualize, Broadcast, or Studio – can be used. Thinking Particles is not required to use X-Particles, unless of course you want to use the X-Particles emitter to emit Thinking Particles (for most purposes this is not required, only if you want to use Pyrocluster or the Hair renderer to render the particles).

Operating System
C4D (R14 to R20): Windows 7 64 Bit or later, or on the Mac OSX 10.8.5 or later.

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