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Next Limit RealFlow

Home 3D Animation Next Limit RealFlow 10 (1 Node) (Node Locked)
RealFlow is an industry-standard, out-of-the-box fluid simulation software. Fast and easy to use, it is compatible with ALL major 3D platforms.
NEX-REALFLOW
Next Limit
Mac & Win
Availability: In stock

As low as $545.00

Feel the Power - Fluids the easy way

RealFlow is an industry-standard, out-of-the-box fluid simulation software. Fast and easy to use, it is compatible with ALL major 3D platforms. Simulate anything from a single drop of water to a massive tsunami.

WHAT CAN BE DONE WITH REALFLOW?

Medium-Large Scale

For large-scale simulations, such as floods or oceans with breaking waves, RealFlow’s cutting-edge HyFLIP solver, Hybrido2, provides you with endless possibilities.

Small-Medium Scale

Dyverso is a multiphysics solver that can be used to simulate a wide range of different type of materials, liquid, granular, rigid, elastic, etc. All of them interacting with each other and using the most out of the modern GPUs.

Ocean Surfaces

RealWave is a powerful simulation toolset, ideal for simulating small to medium ocean surfaces quickly and effectively.

Body Dynamics

Caronte is RealFlow’s cutting-edge built-in rigid and soft body dynamics solver.

What’s new in 10.5

MACRO DAEMON

Simulate fluid effect typically seen at Hi-speed macro photography.

SURFACE TENSION

New curvature-cohesion mode

 

The new mode of the Surface Tension daemon lets you experiment with one more look for your DYVERSO or standard particle simulations.

MAXWELL DENOISER

Keeping it clear

 

RealFlow 10 is now compatible with the latest Maxwell Render version. This includes the possibility of denoising your renders, a must need in fluid animations.

LIQUID

VISCOUS

VISCOELASTIC

WHAT’S NEW IN VERSION 10 & 10.1:

Feel The Power

RealFlow 10 introduces the new DYVERSO multiphysics solver, a highly-optimized CPU and GPU particles solver where different types of materials are simulated within the same framework and are able to interact with each other. The HYBRIDO solver is also better in terms of speed and memory. There are hundreds of issues fixed, improving the overall stability of the software, new features for a better workflow, useful new daemons and more!

 

Dyverso Improvements

The DYVERSO solver architecture has been redesigned to get the most out of the modern GPUs and multi-core CPUs.

 

GPU 2-8x (over CPU)

GPU CUDA 3x (over RealFlow 2015)

GPU OpenCL 3x (over RealFlow 2015)

CPU 2x (over RealFlow 2015)*

(*)Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz, 3201 Mhz, 6 Core(s), 12 Logical Processor(s) NVIDIA Quadro K6000 GPU, 2880 NVIDIA CUDA® parallel processing cores.

Dyverso Multiphysics Solver

Rigid

Granular Sand

Granular Snow

Liquid – Updated in version 10.1

Rigid – Liquid Interaction

Granular – Liquid Interaction

Elastic

Viscous – New in version 10.1

Viscoelastic – New in version 10.1

HYBRIDO IMPROVEMENTS: RF2015 VS RF 10 Speed

DAEMONS

PARTICLE SKINNER DAEMON – Updated in version 10.1

 

The daemons’ main purpose is to transfer particle motion and animation (as a whole particle system) to geometry objects. In effect, particles function as bones for skinning the modified geometry.

 

 K VOLUME OBJECT MODE

 

Any object can be used to remove particles that are inside.

FALLOFF OBJECT MODE

 

Objects can be used to fade a daemon’s forces and control exactly how they should vanish.

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