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ZBrush 2021 Upgrade (from ZBrushCore)
PLO-ZBRUSH
Pixologic
Mac & Win
Electronic Download
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As low as $481.99

ZBrush 2021

ZBrush 2021 introduces a Dynamics system along with Controlled Cloth Sculpting and a revisiting of our Dynamic Subdivision feature. We’ve also added new features to ZModeler, as well as introducing iMage 3D support to ZBrush and giving it the ability to open native-format files created by ZBrushCoreMini.

 

The ZBrush engine itself has also been enhanced, finding ways to improve performance across the board. You will find that ZBrush 2021 sculpts more fluidly, as well as taking less time to perform other operations such as DynaMesh.

Introducing Dynamics

ZBrush Artist :: Pixolator

Enhance your sculpting with a Dynamics system that allows any surface to be contracted, expanded, inflated or draped with gravity. Use masking to pin a portion of the mesh to create a point of interest or use a mask to create a unique interaction that can allow the surface to be rolled on itself. Create realistic cloth folds - even on a low resolution plane. Place your mesh, turn on the collision volume and any desired controls, then watch as ZBrush drapes the cloth mesh over any other visible meshes.

Controlled Cloth

Sculpting

ZBrush Artist :: Pixolator

Special brushes have been introduced which use the Dynamics engine to give unique capabilities for interacting with the cloth surface. As examples, you can choose where folds will lay or simply grab the geometry to move it freely in the work space and create folds in real-time. The ClothTwister brush simulates twisted cloth. ClothWind allows directional movement. ClothPinchTrails will create a seam with pinched cloth wherever your brush stroke takes place on the surface.

Dynamic Subdiv Revisited

Dynamic Subdiv provides a working preview of your subdivision levels without actually increasing the base polygon count. This feature is now taken a step further by allowing you to add an adjustable thickness to any single piece of planar geometry.

A piece of geometry can also be added to each polygon as a completely interactive instance. Select from the library of presets to make a surface look like canvas or denim jeans. Even select a piece of armor to create repeatable chainmail.

Performance

Even more performance enhancements have now been added to ZBrush. We revisited the systems behind the sculpting brushes along with many other popular features. Speed has increased across all sectors, including faster response time with high polygon models, increased DynaMesh speed and much more. In addition, a new Optimal option for smart management of multithreading will always maintain the right amount of threads ZBrush needs with your system for the best performance.

ZModeler Upgraded

New functions have been added to the already powerful ZModeler brush system.

Extrude Edge

It’s never been easier to build a plane up into what you imagine or construct a completely new piece of geometry that fits into an existing sculpt. The new Edge Extrude feature gives you the ability to build with one edge, multiple edges, complete edge loops and/or polyloops -- with interactive edge snapping. Not only can you extrude an edge to snap to the adjacent face but you can enable SnapToSurface to allow the new edges to snap to an underlying surface.

Equidistant Inset

With Equidistant Inset you can inset a single polygon or region of polygons and all newly created topology will be equidistant from the existing topology. The result is a perfect new set of polygons.

Nanomesh Modifications

Continuing to expand on the already powerful instancing system of NanoMesh, ZBrush 2021 now gives you the ability to edit the instance mesh while it is in place within the scene. Combining Split Screen with NanoMesh, this throws wide open your ability to create and adjust without adding unwieldy numbers of polygons.

iMage3D GIF and PNG Formats

The iMage 3D format provides a unique way to share both an image of your work and the 3D model itself with others, all in a single GIF or PNG file. This file can be posted on any website where it will appear as a regular 2D image and once opened in ZBrush the complete model with all its SubTools is ready to edit.

Release Notes

Variable Cursor Size adjustment

 

File extensions Collada (DAE) and Alembic (ABC) import/export capabilities

 

ZModeler Set Camera Perpendicular option has been added to the Polygon options

 

ZModeler additions to temporary white polygroup painting.

(While holding the ALT key in polygon mode of ZModeler)

 

File extensions Collada (DAE) ,Alembic (ABC) and 3MF import/export capabilities

 

An Optimal performance enhancement has been added

 

Gizmo precision movement addition

 

GoZ update for 3DSMAX 2021

 

Several Macro additions

 

Spotlight Snapshot 3D now will process color as Polygrouping

Highly Recommended Specifications:

  • OS: 64-bit editions of Windows Vista or newer.
  • CPU: Intel i5/i7/Xeon technology or AMD equivalent.
  • RAM: 8 GB required for working with multi-million poly models. (16+ GB preferred.) 
  • HDD: 100 GB of free hard drive space for ZBrush and its scratch disk. (SSD drive highly recommended.)
  • Pen Tablet: Wacom or Wacom compatible. (WinTab API.)
  • Monitor: 1920x1080 monitor resolution or higher with 32-bit color.
  • Video card: Most cards manufactured 2008 or newer. Must support OpenGL 3.3 or higher.

Minimum System Requirements:

  • OS: 64-bit editions of Windows Vista or newer. (32-bit operating systems are no longer supported.)
  • CPU: Core2duo or AMD equivalent with SSE2 technology or better.
  • RAM: 4 GB (6+ GB strongly recommended)
  • HDD: 8 GB of free hard drive space for ZBrush and its scratch disk.
  • Pen Tablet: Mouse or Wacom compatible (WinTab API) pen tablet.
  • Monitor: 1280x1024 monitor resolution with 32-bit color.
  • Video card: Most cards manufactured 2008 or newer. Must support OpenGL 3.3 or higher.
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