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Red Giant Floating Volume Subscription - Trapcode Suite (1 Year)

Red Giant Floating Volume Subscription - Trapcode Suite (1 Year)

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Our PN: RGSN0280015
Manufacturer: Red Giant Software
Platform(s): Mac & Win

Product Type: Electronic Download
Time to Delivery: After 3PM CST electronic products may not be invoiced until next business day. Please allow up to 24 hours for delivery.

List Price:$399.00

You Save: $19.01 (5%)


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Quick Overview

Floating subscription license option for all Suites. An affordable and flexible licensing program designed for organizations with multiple artists, workstations or even distributed geographic facilities. Note: Order Minimum of 5 Seats Required.



Note: Order Minimum of 5 Seats Required.

The Volume Program offers a floating license subscription model designed for organizations with multiple artists workstations and even distributed geographic facilities.

IT Administrators can now manage and deploy software licenses easily through the use of a floating license server model.

No more wondering if you’re using the latest software version. With the Volume Program you can always be up to date.

Your IT administrator can track product usage so your organization only has to purchase what they really need.

Subscription pricing means that your licensing costs are predictable, which translates to simpler budgeting.

Included Items

  • FORM
  • MIR
  • LUX

Trapcode Particular 3.1

Create organic 3D particle effects, complex motion graphics elements and more.


Trapcode Particular is the industry standard for particle system creation in Adobe After Effects. Its realistic shading allows spotlights to illuminate particles and logos as they move through 3D space. Give particles depth with Trapcode Particulars full 3D rotation and use its expanded physics controls to generate more support for air resistance and turbulence. Trapcode Particular will take your visual creations to another dimension.


  • Updated UI with Playback controls added to the Designer to make previewing easier than ever before.
  • Tons of other user experience improvements in the Designer, based on your feedback.
  • Relative Emission Rate: The Particles/Sec of your additional systems can now be set relative to the master emitter. For example, you can set your second emitter to generate particles at half the rate of the master or double. And if you raise the amount of the master, the 2nd emitter changes its value automatically to keep the ratio.
  • Speed Based Emission: Particles/Sec can be driven by the emitter speed. For example, when the emitter is not moving you would get no particles being generated, but when it is in motion, particles are emitted. And the faster the emitter moves, the more particles are generated based on a multiplier.

GPU Accelerated
Work faster than ever with OpenGL acceleration. Get speed boosts of up to 4X, or more, over previous versions.

Motion Graphics
Add particles to your compositions to bring your mograph work to life. Use 3D objects as emitters for even more beauty

Visual Effects
Create fire, water, smoke, snow and other organic effects. Combine multiple particle systems into one unified 3D space for visually stunning results.


GPU-Accelerated (NEW)
Get fast feedback with Trapcode Particulars new GPU Acceleration through OpenGL. Depending on your system and setup, you could see speed boosts of up to 4X or more over previous versions.

3D Camera and Lights
Particular uses After Effects 3D Camera and Lights so you can fully integrate your particle Effects with your motion graphics and live-action vfx shots.

Designer (NEW)
Creating particle effects is easier than ever before, in the newly overhauled Designer. Add adjustable blocks with preset behaviors and styles for emitters, particles, physics and aux particles. Or add complete, customizable particle effects with a single click. The designer gives instant visual feedback, making the building and previewing of effects an intuitive and creative experience. New in Particular 3, the Designer respects the AE comp size, bringing in the composition and camera info. Preview your particle layout with camera and emitter position controls.

Multiple Systems (NEW)
For the first time ever, explore endless creative possibilities when you combine multiple particle systems in the same 3D space. Create beautiful, complex effects through the interaction of different systems, all within one instance of Particular. Emitters in Multi-system setups can share parameter settings (such as turbulence, gravity and more), and can be saved as a single preset.

OBJs as Emitters (NEW)
Give your particle systems a new dimension by using 3D models and animated OBJ sequences as particle emitters. For added flexibility, you can choose to emit particles from the vertices, edges, faces or volume of your OBJ file. Choose from Particulars library of over 60 OBJs, or easily load your own models using the new OBJ Loading Panel directly in After Effects or within the Designer.

Sprites and Polygons (NEW)
Use any image in your composition as a particle by assigning it to a 2D sprite or textured polygon. Particular 3 now includes over 270 still and animated sprite images, easily loaded directly within After Effects or in the Designer via the new Sprite Loading Panel.

Lighting and Shadows
Shade all particle types from lights in After Effects. Shading can emulate light falloff, and Shadowlet rendering can cast shadows on both main and aux particles.

Bounce and Physics
Move particles organically through the air, or bounce off of other layers, with Particulars physics engine. Includes wind, gravity, turbulence controls and more for simulating complex, realistic motion.

Aux System (NEW)
Spawn new child particles through Particulars Aux system. Create organic trails and branching, or build splashes after a bounce. Particular 3s updated Aux system now includes the ability to add custom particles for even more variation, as well as keyframable parameters for more control.

300+ Presets (NEW)
Hit the ground running with over 300 fully-customizable Designer presets. Particular 3 includes over 210 new presets that show off powerful features like multiple systems, OBJ emitters and more. Explore the library to find beautifully designed effects for creating fire, spaceflight, fireworks, muzzle flashes, explosions, smoke and more. Save your own presets, and share them across your facility.

Reflection Maps
Create dynamic color changes in your textured polygon particles by using layer as a reflection map. Add glints to particles as they rotate in 3D.


    • Mac OS X 10.10
    • Mac OS X 10.11
    • Mac OS X 10.12
    • Mac OS X 10.13
    • Mac Intel
    • 4 GB of RAM
    • 30 MB of Hard Drive space
    • Windows 7 64-bit
    • Windows 8 64-bit
    • Windows 10 64-bit
    • 64-bit Processor
    • 4 GB of RAM
    • 30 MB of Hard Drive space
  • Adobe After Effects CC (2018), CC (2017), CC (2015.3), CC (2015), CC (2014), CC, CS6


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