Redshift is an award-winning, production-ready GPU renderer for fast 3d rendering and is the world’s first fully GPU-accelerated biased renderer.
Redshift is a powerful GPU-accelerated renderer, built to meet the specific demands of contemporary high-end production rendering. tailored to support creative individuals and studios of every size, Redshift offers a suite of powerful features and integrates with industry-standard CG applications.
Redshift has the features and uncompromising quality of a CPU renderer but at GPU rendering speeds. unlike other GPU renderers out there, Redshift is a biased renderer that allows the user to adjust the quality of individual techniques in order to get the best performance/quality balance for their production.
Redshift’s out-of-the-box functionality provides the essentials for delivering photorealistic results, and its render view interactive preview region makes it a breeze to tweak settings and get immediate results. In fact, artists can make adjustments more or less in real-time.
Redshift supports complex, advanced shading networks and texturing capabilities as required for production-quality rendering.
Every artist wants their renders to look great but also needs results quickly because faster rendering means more time to be creative and deliver client revisions. There are many amazing renderers out there that can bring your 3D creations to life, but only Redshift consistently delivers both breathtaking speed and remarkable imagery.
Redshift supports the industry’s most popular 3D applications, offering seamless integration into your production pipeline. Redshift standalone supports all integrations – you can jump between any of the supported applications without any additional cost for each integration. Maxon also offers a low-cost Redshift for Cinema 4D only add-on for the C4D annual subscription.
Microsoft Windows: 64-bit Windows 7 / 8 / 10
Linux: 64-bit distribution with glibc 2.17 or higher
Apple macOS: Big Sur(113) or higher
3D APPLICATIONS SUPPORTED
Autodesk Maya (Windows, Linux): 64-bit edition. 2014 orlater
Autodesk Maya (macOS): 64-bit edition. 2016.5 or later
Autodesk 3ds Max (Windows): 64-bit edition. 2014 or later
Maxon Cinema 4D (Windows and macOS): 64-bit edition. R17 orlater
SideFX Houdini (Windows, Linux): 64-bit edition. 17.0 orlater
SideFX Houdini (macOS): 64-bit edition. 18.0 or later
Foundry Katana (Windows, Linux): 64-bit edition. 3.0v1 orlater
Blender (Windows, Linux): 64-bit edition. 2.83LTS or later
8GB of system memory
Processor with SSE2 support (Pentium4 or better)
For Windows and Linux: NVIDIA GPU with CUDA computecapability 5.0 or higher and 8GB VRAM
For macOS :Apple M1 or AMD Navi or Vega GPU with 8GBVRAM or more. See GPU list below
16GB of system memory or more
Core i7 or Xeon equivalent, 3.0GHz or higher
For Windows and Linux: NVIDIA GPU with CUDA computecapability 7.0 or higher and 8GB of VRAM or more. We recommend an NVIDIAQuadro, Titan, or GeForce RTX GPU for hardware-accelerated ray tracing
For macOS: Apple M1 or AMD Navi or Vega GPU with 8GBVRAM or more. See GPU list below
WINDOWS AND LINUX NVIDIA GPUS
Please see here to determine if your NVidia GPU supportscompute capability 5.0 or higher
As of Redshift v3.0.45, Apple M1 is supported (11.3+)
List of supported AMD GPUs for macOS (11.3+)
Radeon Pro Vega 16/20
Radeon Pro 5500M/5600M
Radeon Pro Vega 48
Radeon Pro 5500XT/5700/5700XT
Radeon Pro Vega 56/64
Radeon Pro Vega II / Vega II Duo
Radeon Pro W5500X/W5700X
Radeon RX 6800/6800XT/6900XT
Radeon RX Vega 56/64
Radeon Pro WX 9100
Radeon RX 5500/5500XT/5600XT/5700/5700XT