Includes Element 3D v2 + Pro Shaders 2 + BackLight + Motion Design II + MotionPulse + Shockwave + JetStrike + Flight Kit + Metropolitan + 6 Packs + Pro Shaders 1
ELEMENT 3D v2High Performance After Effects™ Plug-in for creating Motion Design & Visual FX! Element 3D allows you to import 3D objects created in Cinema 4D and OBJ into Adobe After Effects. From there you can manipulate them using a unique particle array system that can distribute 3D objects into any shape! Element 3D also supports your UV texture coordinates so importing and rebuilding your textures is easier than ever. This only brushes the surface of what Video Copilot Element 3D can create. Try it today and let your imagination come to life.
PRO SHADERS 2300+ physical shaders designed to simulate real surface properties.
MOTION DESIGN 2A collection of 3D models that are ready to use inside your favorite 3D program including the powerful plug-in, Element 3D! 500 Abstract 3D Design Objects and HD Models in Multiple 3D Formats.
JETSTRIKEVideo Copilot Jetstrike is the perfect tool for aerial creation and mayhem! It includes highly detailed models of Military & Commercial Jets. Numerous detailed texture skins as well as Dual 4K Textures. Jetstrike is fully rigged in Video Copilot Element 3D. If you're ready for the action, here it is!
METROPOLITANOver 100 High Definition 3D Models - Day and Night Textures Included. Multiple 3D formats (OBJ, FBX, C4D, 3ds Max, Vray.) All Video Copilot model packs have been designed to work with numerous 3D programs from a single product. Use them with CINEMA 4D, 3D Max, Maya, Blender and of course, the powerful Video Copilot Element 3D!
3D File Formats
GRAPHICS CARD REQUIREMENTS:
RECOMMENDED CARDS:For ideal performance we recommend at least a GeForce GRX 285 or ATI Radeon HD 4600 with 1GB of VRAM.
RENDER FARM SUPPORT?It is possible to use Element on a network render farm but we do not recommend or support it because inconsistencies of GPU rendering. Since Element renders with impressive speed on a single GPU it is ideal to pre-render any 3D elements before pushing to the render farm.