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VUE Esprit 2016 R6 Upgrade (from VUE Esprit 2015)

VUE Esprit 2016 R6 Upgrade (from VUE Esprit 2015)

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Mfr PN: 2822
Our PN: EONN0300606
Manufacturer: E-on Software
Platform(s): Mac & Win

Product Type: Electronic Download
Time to Delivery: After 3PM CST electronic products may not be invoiced until next business day. Please allow up to 24 hours for delivery.

List Price:$99.00

You Save: $3.01 (3%)


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Quick Overview

The Enhanced Digital Nature Application. VUE Esprit provides an enhanced Digital Nature application with extended import and scenery control features for serious 3D Artists. VUE Esprit adds on top of VUE Pioneer the Content Starter Pack, plus the RenderUP and 3DImport Extra Modules for VUE.



Manufacturer Part Number: 2822

VUE Esprit 2016 is the leading Digital Nature application with extended import and scenery control features for serious 3D Artists. It is focused on intuitive workflow, advanced rendering features and Poser/Daz integration.

With a clear, uncluttered interface and state of the art features, VUE Esprit 2016 combines sophistication with ease of use. With VUE's renowned natural 3D tools and unique render quality, youll soon be creating inspiring 3D art in any style.


Key New Features in VUE 2016 R6

Vastly improved display speed and UI responsiveness
New mouse-centered and advanced target-centered scene navigation modes
Several improvements on MetaCloud technology
Up to 6x faster EcoSystem cache generation
10% faster rendering of very large EcoSystem populations
And a lot more!


With VUE Esprit 2016, we're introducing a brand new terrain modeling technology, more flexible and a lot more powerful, called 'Heightfield Terrains'.

This new technology allows you to add terrain effects that were previously impossible to achieve, such as Hydrological and Thermal Simulations!

Similar to procedural terrains, Heightfield Terrains are based on a function graph, but baked on a fixed-resolution grid. This will give you more flexibility and add more realism to your terrains. Heightfield Terrains are also significantly faster to render!

Heighfield terrains are manually sculptable and parameters can be animated - e.g. to simulate a terrain erosion over time for instance!

And finally, you can easily set up your graph outputs to drive your material presence, directly from within the Terrain Editor interface.

The Heightfield Terrains technology comes with its set of new dedicated nodes and presets, like 9 different Erosion presets and Slope, Convexity, Blur or Terrace nodes.

New Layout Nodes also let you design a terrain's 'layout' (most prominent features) using hand-drawn elements like Splines, elements from the scene, or simple shapes (circles, rectangles, rounded rectangles) (requires the AdvancedGraph module) .

Additionally, all terrain presets in the terrain Editor were reworked, and VUE Esprit 2016 now ships with 42 terrain samples.

Hybrid GPU/CPU Interactive Path Tracer
GPU rendering comes to VUE with the new Path Tracer renderer. This renderer naturally and automatically simulates real-life lighting, and automatically calculates many effects that have to be specifically set with other methods, such as depth of field, caustics, ambient occlusion, and indirect lighting.

Path tracing in VUE Esprit 2016 is available as an interactive rendering quality in the viewports, as well as an offline rendering engine .

PlantFactory Preset Variations
PlantFactory 2015 introduced the concept of Presets. PlantFactory 2016 now introduces the concept of Preset Variations.

Preset Variations allow you to immediately include subtle differences to your plant (change the number of buds on a blooming flower, or its petal colors for instance).

This new feature allows you to easily add variety to create realistic environments with one single plant species!

Within VUE Esprit 2016, you directly get access to the PlantFactory species presets and variations within the Plant Browser, the Plant Editor (requires the Botanica module) and within your EcoSystem population list (requires either the EcoSystem or EcoPainter module).

So, at every step of your scene creation process, you are able to select the species you want, the preset you want and the variations you want!

Multiple Global EcoSystems and EcoPainter Improvements
The features described below require the EcoPainter module.

VUE Esprit 2016 now allows you to populate your scenes with multiple Global EcoSystems layers (i.e. not linked to any underlying material). You can save your Global EcoSystem populations as EcoPainter brushes, and re-use them at any time, in any scene!

VUE Esprit 2016 ships with 12 EcoPainter brushes to get you started. Populations in your EcoSystem brushes can also be used in any standard EcoSystem material!

VUE Esprit 2016 includes 20 EcoPainter effector brushes, including a new Rotate effector to dynamically alter the placement of your EcoSystem populations.

Memory Saving Technologies
You can now optimize memory consumption by using baked (static or dynamic) versions of PlantFactory species for your EcoSystem populations, or by converting any referenced assets in your scenes to EcoSystem Instances (requires either the EcoSystem or EcoPainter module).

Optimized Workspace and Workflow

  • Split Camera Control Panel: Scene preview and Camera Controls
  • Resize the EcoPainter Dialog (requires the EcoPainter module)
  • Optimized Extrapolation/Interpolation commands by creating references instead of hard copies
  • Set VUE to automatically create a Scene Snapshot after each render
  • Scene snapshot preview in OS browser is automatically created after the render
  • Compatible with HiDPI displays
  • Scenes and assets thumbnail previews in Windows Explorer
  • Automatic detection of global scale factor (from file format and source software) when importing scenes or assets
  • Export original maps for meshes with Uvs (requires the Exporter module)
  • Export objects as Collada (requires the Exporter module)


VUE Esprit 2016 adds the 3DImport and RenderUp modules to VUE Pioneer.

VUE Esprit 2016 also ships with an extensive collection of preset trees, buildings, scenes, characters, etc.

  • The RenderUp module, included with VUE Esprit 2016, lets you render images without any limitation of size nor quality (other than system resources). It also grants you advanced control over the VUE rendering engine.
  • The 3DImport module, also part of VUE Esprit 2016, lets you import content created with other 3D applications. Thanks to 3DImport, VUE Esprit 2016 can read and import 3D objects in all popular formats, complete with texturing information. This includes the ability to natively load static or animated Poser characters, re-pose them directly inside of VUE, and even render them using the Poser shading tree!

The content included with VUE Esprit 2016 features over 190 3D objects (of which 18 animals, 28 buildings, 5 characters, 21 vehicles, etc) as well as over 50 additional plant species and 10 new sets.



Minimum System Requirements

VUE is a 64 bit application, designed for the Windows 64 bits XP, Vista, Windows 7, Windows 8 and Windows 10 and Intel Mac OS X platforms.

Like all 3D packages, it is highly demanding in terms of computer power. Although the application is totally multi-threaded to ensure the smoothest possible response, you have to realize that there is a lot going on when you work in VUE.

Please note that using VUE on a system carrying the below specification may result in slow response time and longer render times!

Please read further on for recommended minimal specification for an optimal VUE experience.Macintosh

  • Mac OS X v10.6+ 64bit,
  • 2GHz Intel processor or faster,
  • 1GB of free RAM,
  • 200 MB of free Hard Disk space,
  • 1200x768 in 65K colors/16 bits (24+ bits recommended).
  • Windows 7/Windows 8/Windows 10 64bit,
  • 2GHz Pentium IV or better processor,
  • 1GB of free RAM,
  • 200 MB of free Hard Disk space,
  • 1200x768 in 65K colors/16 bits (24+ bits recommended).

Note: VUE Esprit 2016 installed on a multi-core CPU computer will use a maximum of 8 CPUs on a 64 bit OS.

Recommended System Specs

  • Windows 64 bit (Windows 7, Windows 8 or Windows 10), Mac OS X v10.12
  • Multi-core CPU (Intel QuadCore, Core I7, or Mac Pro), AVX compliant (windows)
  • 8GB+ of RAM,
  • 4GB+ of free Hard Disk space (on the drive hosting the OS),
  • An OpenGL accelerated video board (see below for optimal compatibility)

Supported Video Boards

VUE Esprit 2016 includes an automatic configuration tool that will set all OpenGL options just after install, for optimized previewing on your video board / driver.

Any reasonably recent video board (typically less than 3 years old) with at least 1GB of dedicated VRAM and up-to-date drivers should allow you to get the most out of VUE's OpenGL engine.

If you run into any OpenGL issues, try disabling background draw and antialiasing in the Options panel. Worst case scenario: you can always run VUE in software OpenGL mode.

Warning: Laptops using Nvidia's Optimus or ATI's BinaryGFX technologies may present severe OpenGl problems. We recommend that users deactivate this option when running VUE!


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